From 0db112488487e222a87f9c84638dd89ffda579cd Mon Sep 17 00:00:00 2001 From: Richard Turnnidge <117299012+richardturnnidge@users.noreply.github.com> Date: Wed, 6 May 2026 13:11:17 +0100 Subject: [PATCH] Update vgapalettedcontroller.cpp Removed memory allocation requirement to use internal memory when creating a new palette. --- src/dispdrivers/vgapalettedcontroller.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/dispdrivers/vgapalettedcontroller.cpp b/src/dispdrivers/vgapalettedcontroller.cpp index 718b7f8c..26db437a 100644 --- a/src/dispdrivers/vgapalettedcontroller.cpp +++ b/src/dispdrivers/vgapalettedcontroller.cpp @@ -264,7 +264,7 @@ bool VGAPalettedController::createPalette(uint16_t paletteId) return false; } if (m_signalMaps.find(paletteId) == m_signalMaps.end()) { - m_signalMaps[paletteId] = heap_caps_malloc(m_signalTableSize, MALLOC_CAP_8BIT | MALLOC_CAP_INTERNAL); + m_signalMaps[paletteId] = heap_caps_malloc(m_signalTableSize, MALLOC_CAP_8BIT); if (!m_signalMaps[paletteId]) { m_signalMaps.erase(paletteId); // create failed