Commit e0ea148
Feature/52 av web (#119)
* Fix commit history (#113)
* Temp
* Fix
* Fix UI element rendering
* Use safe code
* One more unsafe fix
* Added error logging
* Basic OpenAL implementation
* #16 Remove unnecessary tester project
* #26 Editor enhancements
* #26 Context menu size fix and documentation
* #26 Editor improvements
* Method for opening multiple windows
* Small refactoring
* Opening SharpEngine windows works
* UI improvements (WIP)
A lot of stuff is unfinished. Context menu locations, launcher styling, xml documentation missing etc. Functionality should be working tho
* Launcher UI improvements
* Cleanup
* Cleanup UIElement mesh data
* Cleanup
* Texturing improvements
* Add basic layout placeholders
* UI shader testing (WIP)
* UI rendering works
* Actual fix
* Generalize functions
* Fiddle with Transforms and types (WIP)
* Midway solution (Not finished)
* Getting there
* Transform abstraction
* UI element ortographic projection
* Translating somewhat works
* UI transform behaving correctly?
* Add documentation / general enhancements
* #2 Framing and rendering changes
* Pop stash
* #26 Fix build
* #26 Fix flags
* #26 Use width and height
* #2 Temp
* #2 loop working
* #2 Refactoring
Introduced obj loader, abstracted some functionality into separate projects, added placeholders for test projects
* #2 Cleanup
* #2 Separated Shader data container and extension methods
* #2 Use correct ui shaders
* #2 Fix absolute path bug
* #2 Fix build (WIP)
* #2 Cleanup
* #2 Remove redundant interfaces
* #2 More redundant interfaces
* #2 More redundancies
* #2 simplify data store
* #2 Fixing readme details
* #2 Simplify call
* #2 Quality of life improvements
* #2 Use mesh in obj loader
* #2 Try map to old format
* #2 Use Silk.NET example for debugging purposes
* #2 Consolidate new changes
* #67 Partial class definition
* #2 Use Core Shader in tutorial
* #2 Remove redundancies and plan merging
* #2 Texture partial class
* #2 Improve texture class
* #2 Cleanup
* #2 More cleanup
* #2 Get rid of duplicates
* #2 Reorganize content
* #2 Using Core data types (Silk example no longer works)
* #2 Intermediate state
Both test projects work but the Model_Old is still required.
* #73 Document issues
* #73 Add missing issue links
* #2 Use obsolete loader
Let's use Model_Old for now to resolve the meshes. Later on once we are implementing the fbx stuff we can try to figure out again how to make the loader properly work.
* #2 Using custom meshes in engine works
* #2 A very bandaid solution for the obj renderer
The implementation works but it's very hacky. This needs to fixed
* #2 Cherrypick
* #2 Tiny cleanup
* #2 Shader issue?
* #2 A very slow though "working" solution
Textures still missing and the framerate is very bad
* #2 Progress!
* #2 Pop stash
* #2 pop stash
* #2 Cleanup IDisposables
* #2 Cleanup
* #2 Cleanup
* #2 Pop stash
* #2 A few warnings cleanup
* #2 Try clean reliability ratings
* #2 Light cleaning up
* #2 Cleanup
* #2 Fix
* #52 gamification (#112)
* #52 Modify folder structure
* #52 Initial backend project
* #52 Initial databases
* #52 Temp arch in place
---------
Co-authored-by: Antti Veikkolainen <anttiv@recastsoftware.com>
---------
Co-authored-by: Antti Veikkolainen <antti.veikkolainen00@outlook.com>
Co-authored-by: Antti Veikkolainen <anttiv@recastsoftware.com>
* #52 Fix files (#114)
Co-authored-by: Antti Veikkolainen <antti.veikkolainen00@outlook.com>
* #52 Add marketing and asset store sites (WIP)
* #52 Initial UI for websites
* Small frontend additions
* Fix README.md links
* ci: add Azure Static Web Apps workflow file
on-behalf-of: @Azure opensource@microsoft.com
* #52 Package lock
* #52 Hook yml to feature branch
* #52 Test run pipeline
* #52 Remove space from path
* #52 Remove step backs
* #52 Try ignore warnings
* #52 Try fix output
* #52 output test
* #52 Placeholder pipelines
---------
Co-authored-by: Antti Veikkolainen <antti.veikkolainen00@outlook.com>
Co-authored-by: Antti Veikkolainen <anttiv@recastsoftware.com>1 parent 98bb01a commit e0ea148
163 files changed
Lines changed: 58099 additions & 331 deletions
File tree
- .github/workflows
- Asset Store
- AssetStore.Database/Models
- AssetStore
- Controllers
- Services/Asset
- Tests
- AssetStore
- AssetStore.Database
- Models
- AssetStore
- Filters
- Properties
- v1
- Controllers
- Services
- Asset
- Comments
- Tests
- AssetStore.API.Tests
- Controllers
- Services
- asset-store-ui
- public
- src
- components
- styles
- Engine
- Editor
- Launcher
- ObjLoader
- SharpEngine.Core.Components
- SharpEngine.Core
- Windowing
- SharpEngine.Rest/Urls
- Portal
- Portal.Backend
- Services
- Azure
- sharpengine-web-ui
- public
- src
- components
- pages
- styles
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