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Copy pathtweakdefs9.lua
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246 lines (244 loc) · 7.65 KB
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--Meatballlunch Reloaded
local UnitDefs, armbotrail = UnitDefs or {}, 'armbotrail'
local NewUnits = {
armmeatball = {
customparams = { i18n_en_humanname = 'Meatball Launcher', },
weapondefs = {
arm_botrail = { range = 7550, metalpershot = 5300, energypershot = 96000, reloadtime = 0.5, customparams = { stockpilelimit = 50, spawns_name = 'armmeatball' } },
},
},
armassimilator = {
customparams = { i18n_en_humanname = 'Assimilator Launcher', },
weapondefs = {
arm_botrail = {
range = 7550,
metalpershot = 4500,
energypershot = 80000,
reloadtime = 0.5,
customparams = { stockpilelimit = 50, spawns_name = 'armassimilator' },
},
},
},
armpwt4 = {
customparams = { i18n_en_humanname = 'Epic Pawn Launcher', },
weapondefs = {
arm_botrail = { range = 7550, metalpershot = 14200, energypershot = 480000, reloadtime = 0.5, customparams = { stockpilelimit = 50, spawns_name = 'armpwt4' } },
},
},
legeshotgunmech = {
customparams = { i18n_en_humanname = 'Pretorian Launcher', },
weapondefs = {
arm_botrail = {
range = 7550,
metalpershot = 12500,
energypershot = 384000,
reloadtime = 0.5,
customparams = {
stockpilelimit = 50,
spawns_name = 'legeshotgunmech',
},
},
},
},
legjav = {
customparams = { i18n_en_humanname = 'Javelin Launcher'},
weapondefs = {
arm_botrail = { range = 7550, metalpershot = 2150, energypershot = 102400, reloadtime = 0.5, customparams = { stockpilelimit = 50, spawns_name = 'legjav' } },
},
},
armraz = {
customparams = { i18n_en_humanname = 'Razorback Launcher', },
weapondefs = {
arm_botrail = { range = 7550, metalpershot = 6750, energypershot = 283520, reloadtime = 0.5, customparams = { stockpilelimit = 50, spawns_name = 'armraz' } },
},
},
corakt4 = {
customparams = { i18n_en_humanname = 'Epic Grund Launcher', },
weapondefs = {
arm_botrail = { range = 7550, metalpershot = 10700, energypershot = 384000, reloadtime = 0.5, customparams = { stockpilelimit = 50, spawns_name = 'corakt4' } },
},
},
cordemon = {
customparams = { i18n_en_humanname = 'Demon Launcher', },
weapondefs = {
arm_botrail = { range = 7550, metalpershot = 10700, energypershot = 384000, reloadtime = 0.5, customparams = { stockpilelimit = 50, spawns_name = 'cordemon' } },
},
},
armvader = {
customparams = { i18n_en_humanname = 'Tumbleweed Launcher', },
weapondefs = {
arm_botrail = { range = 7550, metalpershot = 115, energypershot = 12500, reloadtime = 0.5, customparams = { stockpilelimit = 50, spawns_name = 'armvader' } },
},
},
armvadert4 = {
customparams = { i18n_en_humanname = 'Epic Tumbleweed Launcher', },
weapondefs = {
arm_botrail = { range = 7550, metalpershot = 26600, energypershot = 480000, reloadtime = 0.5, customparams = { stockpilelimit = 50, spawns_name = 'armvadert4' } },
},
},
armt1 = {
customparams = { i18n_en_humanname = 'Armada T1 Launcher', },
weapondefs = {
arm_botrail = {
stockpiletime = 0.5,
range = 7550,
metalpershot = 250,
energypershot = 12500,
reloadtime = 0.5,
customparams = {
stockpilelimit = 50,
spawns_name = 'armham armjeth armpw armrock armwar armah armanac armmh armsh armart armfav armflash armjanus armpincer armsam armstump armzapper',
spawns_mode = 'random',
},
},
},
},
armt2 = {
customparams = { i18n_en_humanname = 'Armada T2 Launcher', },
weapondefs = {
arm_botrail = {
stockpiletime = 1,
range = 7550,
metalpershot = 970,
energypershot = 45000,
reloadtime = 0.5,
customparams = {
stockpilelimit = 50,
spawns_name = 'armaak armamph armfast armfboy armfido armmav armsnipe armsptk armzeus armbull armcroc armgremlin armlatnk armmanni armmart armmerl armyork',
spawns_mode = 'random',
},
},
},
},
armt3 = {
customparams = { i18n_en_humanname = 'Armada T3 Launcher', },
weapondefs = {
arm_botrail = {
stockpiletime = 2,
range = 7550,
metalpershot = 8500,
energypershot = 180000,
reloadtime = 0.5,
customparams = {
stockpilelimit = 50,
spawns_name = 'armbanth armlun armmar armprowl armraz armthor armvang armassimilator armlunchbox armsptkt4 armdronecarryland armrattet4',
spawns_mode = 'random',
},
},
},
},
cort1 = {
customparams = { i18n_en_humanname = 'Cortex T1 Launcher', },
weapondefs = {
arm_botrail = {
stockpiletime = 0.5,
range = 7550,
metalpershot = 250,
energypershot = 12500,
reloadtime = 0.5,
customparams = {
stockpilelimit = 50,
spawns_name = 'corak corcrash corstorm corthud corah corhal cormh corsh corsnap corthovr corfav corgarp corgator corlevlr cormist corraid corwolv cortorch',
spawns_mode = 'random',
},
},
},
},
cort2 = {
customparams = { i18n_en_humanname = 'Cortex T2 Launcher', },
weapondefs = {
arm_botrail = {
stockpiletime = 1,
range = 7550,
metalpershot = 970,
energypershot = 45000,
reloadtime = 0.5,
customparams = {
stockpilelimit = 50,
spawns_name = 'coraak coramph corcan corfast corhrk cormort corpyro corroach corsktl corsumo cortermite corban corgol cormabm cormart corparrow correap corsala corseal corsent corsiegebreaker cortrem corvrad corvroc corftiger corgatreap',
spawns_mode = 'random',
},
},
},
},
cort3 = {
customparams = { i18n_en_humanname = 'Cortex T3 Launcher', },
weapondefs = {
arm_botrail = {
stockpiletime = 2,
range = 7550,
metalpershot = 8500,
energypershot = 180000,
reloadtime = 0.5,
customparams = {
stockpilelimit = 50,
spawns_name = 'corcat cordemon corjugg corkarg corkorg corshiva corakt4 cordeadeye corkarganetht4 corkark corthermite corgolt4',
spawns_mode = 'random',
},
},
},
},
legt1 = {
customparams = { i18n_en_humanname = 'Legion T1 Launcher', },
weapondefs = {
arm_botrail = {
stockpiletime = 0.5,
range = 7550,
metalpershot = 250,
energypershot = 12500,
reloadtime = 0.5,
customparams = {
stockpilelimit = 50,
spawns_name = 'legbal legcen leggob legkark leglob legah legcar legmh legner legsh legamphtank legbar leggat leghades leghelios legrail',
spawns_mode = 'random',
},
},
},
},
legt2 = {
customparams = { i18n_en_humanname = 'Legion T2 Launcher', },
weapondefs = {
arm_botrail = {
stockpiletime = 1,
range = 7550,
metalpershot = 970,
energypershot = 45000,
reloadtime = 0.5,
customparams = {
stockpilelimit = 50,
spawns_name = 'legamph legbart legdecom leginc legshot legsnapper legsrail legstr legaheattank legamcluster legaskirmtank legavroc legfloat leginf legmed legmrv legvcarry legvflak',
spawns_mode = 'random',
},
},
},
},
legt3 = {
customparams = { i18n_en_humanname = 'Legion T3 Launcher', },
weapondefs = {
arm_botrail = {
stockpiletime = 2,
range = 7550,
metalpershot = 8500,
energypershot = 180000,
reloadtime = 0.5,
customparams = {
stockpilelimit = 50,
spawns_name = 'leegmech legbunk legeheatraymech legelrpcmech legerailtank legeshotgunmech legjav legkeres leggobt3 legpede legsrailt4',
spawns_mode = 'random',
},
},
},
},
}
if UnitDefs.cormandot4 then
for k, s in pairs(NewUnits) do
local nU = armbotrail .. '_' .. k
if UnitDefs[armbotrail] and not UnitDefs[nU] then
UnitDefs[nU] = table.merge(UnitDefs[armbotrail], s)
table.insert(UnitDefs.cormandot4.buildoptions, nU)
end
end
end
-- This code adds new build options to the “Epic Commando” unit from the Cortex Faction (T3 Gantry with required experimental units + experimental SCAV units).
--The build options currently include 18 new unit launchers.
--Many T3 units and 9 launchers for T1-3 random units for each faction.