The desired config of Example A reverts to the undesired config of Example B after launching the mod. And the missing structures from the config still generate in the world.
Example A:
#If enabled will output to the debug.log when a structure is disabled.
"Enable Debug" = false
#This list defines the structures that should be disabled from generating.
"Disabled Structures" = ["minecraft:ancient_city", "minecraft:ruined_portal", "minecraft:trail_ruins", "minecraft:shipwreck"]
Example B:
#If enabled will output to the debug.log when a structure is disabled.
"Enable Debug" = false
#This list defines the structures that should be disabled from generating.
"Disabled Structures" = ["minecraft:ruined_portal", "minecraft:shipwreck"]
The desired config of Example A reverts to the undesired config of Example B after launching the mod. And the missing structures from the config still generate in the world.
Example A:
Example B: