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keyboard.cpp
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152 lines (129 loc) · 3.8 KB
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#include "keyboard.hpp"
#include <SDL.h>
#include <cstdio>
#include <unordered_map>
namespace keyboard {
static const std::unordered_map<int, std::pair<int /*num*/, char /*letter*/>>
lore{
{SDLK_F1, {1, 'P'}}, {SDLK_LEFT, {1, 'D'}},
{SDLK_F2, {1, 'Q'}}, {SDLK_RIGHT, {1, 'C'}},
{SDLK_F3, {1, 'R'}}, {SDLK_UP, {1, 'A'}},
{SDLK_F4, {1, 'S'}}, {SDLK_DOWN, {1, 'B'}},
{SDLK_F5, {15, '~'}}, {SDLK_HOME, {1, 'H'}},
{SDLK_F6, {17, '~'}}, {SDLK_END, {1, 'F'}},
{SDLK_F7, {18, '~'}}, {SDLK_INSERT, {2, '~'}},
{SDLK_F8, {19, '~'}}, {SDLK_DELETE, {3, '~'}},
{SDLK_F9, {20, '~'}}, {SDLK_PAGEUP, {5, '~'}},
{SDLK_F10, {21, '~'}}, {SDLK_PAGEDOWN, {6, '~'}},
{SDLK_F11, {23, '~'}}, {SDLK_F12, {24, '~'}},
};
static const std::unordered_map<int, char> lore2{
{SDLK_a, 'a'},
{SDLK_b, 'b'},
{SDLK_c, 'c'},
{SDLK_d, 'd'},
{SDLK_e, 'e'},
{SDLK_f, 'f'},
{SDLK_g, 'g'},
{SDLK_h, 'h'},
{SDLK_i, 'i'},
{SDLK_j, 'j'},
{SDLK_k, 'k'},
{SDLK_l, 'l'},
{SDLK_m, 'm'},
{SDLK_n, 'n'},
{SDLK_o, 'o'},
{SDLK_p, 'p'},
{SDLK_q, 'q'},
{SDLK_r, 'r'},
{SDLK_s, 's'},
{SDLK_t, 't'},
{SDLK_u, 'u'},
{SDLK_v, 'v'},
{SDLK_w, 'w'},
{SDLK_x, 'x'},
{SDLK_y, 'y'},
{SDLK_z, 'z'},
{SDLK_ESCAPE, '\33'},
{SDLK_0, '0'},
{SDLK_1, '1'},
{SDLK_2, '2'},
{SDLK_3, '3'},
{SDLK_4, '4'},
{SDLK_5, '5'},
{SDLK_6, '6'},
{SDLK_7, '7'},
{SDLK_8, '8'},
{SDLK_9, '9'},
{SDLK_PERIOD, '.'},
{SDLK_COMMA, '-'},
{SDLK_RETURN, '\r'},
{SDLK_BACKSPACE, '\177'},
{SDLK_TAB, '\t'},
{SDLK_SPACE, ' '},
};
std::string_view convert_to_input(SDL_KeyboardEvent *e, Mode mode) {
static char buffer[32];
SDL_Keymod modifiers = SDL_GetModState();
bool shift = modifiers & KMOD_LSHIFT || modifiers & KMOD_RSHIFT;
bool alt = modifiers & KMOD_LALT || modifiers & KMOD_RALT;
bool ctrl = modifiers & KMOD_LCTRL || modifiers & KMOD_RCTRL;
int sym = e->keysym.sym;
switch (sym) {
case SDLK_RETURN:
return "\n";
case SDLK_BACKSPACE:
return "\b";
case SDLK_LEFTBRACKET:
if(ctrl) return "\33";
}
if (auto i = lore.find(sym); i != lore.end()) {
const auto &d = i->second;
size_t delta = 1 + shift * 1 + alt * 2 + ctrl * 4;
char bracket = '[';
if (d.second >= 'P' && d.second <= 'S')
bracket = 'O';
if (d.second >= 'A' && d.second <= 'D' && delta == 1 && mode==Mode::Application)
bracket = 'O';
if (delta != 1)
return {buffer, (size_t)std::sprintf(buffer, "\33%c%d;%d%c", bracket,
d.first, (int)delta, d.second)};
else if (d.first == 1)
return {buffer,
(size_t)std::sprintf(buffer, "\33%c%c", bracket, d.second)};
else
return {buffer, (size_t)std::sprintf(buffer, "\33%c%d%c", bracket,
d.first, d.second)};
} else if (auto j = lore2.find(sym); j != lore2.end()) {
char &cval = buffer[0] = j->second;
bool digit = cval >= '0' && cval <= '9';
bool alpha = cval >= 'a' && cval <= 'z';
// Turn uppercase.
if (shift && alpha) {
cval &= ~0x20;
}
if (ctrl && digit) {
cval = "\060\061\000\33\34\35\36\37\177\071"[cval - '0'];
}
if (ctrl && j->second == '\177') {
cval = '\b';
} else if (ctrl && !digit) {
// Turn into a control character.
cval &= 0x1F;
}
// CTRL a..z becomes 01..1A
// CTRL 0..9 becomes 10..19, should become xx,xx,00,1B-1F,7F,xx
// Add ALT.
if (alt) {
cval |= 0x80;
}
if ((!alpha && !digit) || ctrl || alt) {
if (shift && cval == '\t') {
return "\33[Z";
}
return {buffer, 1u};
}
}
return {nullptr, 0u};
}
} // namespace keyboard