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(Pen+v8b) Render textures working fine but additional channels not working (I did bind them using layouts but the output seems not to work) #48

@milkyestway

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@milkyestway

When using a fbo with multiple channels to do defferred rendering, the shader only outputs to the first binded channel(default) but not the second and I couldn't find the issue after looking through the beta's code.

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