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Simulating cores > 64 will hang at hart 63 of 64+ harts #148

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@trueif

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Hi experts,

I am making X tile = 13 and Y tile = 5 (or any X * Y > 64 combinations). The simulation will hang at the 63th hart (from 0th to 63th). The 64th hart will never work. Could you please let me know if it is the limitation / bug of the current RTL code, or there is some settings that I did not configure?

Thanks!

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