diff --git a/main.js b/main.js index 5d3af8f5..689a8ae7 100644 --- a/main.js +++ b/main.js @@ -11876,7 +11876,7 @@ function tryScry(){ message("You have no more use for Dark Essence!", "Loot", "*cloud3", "essenceMessage", "essence"); } else { - var essenceRemaining = countRemainingEssenceDrops(); + var essenceRemaining = countRemainingEssenceDrops(1); message("You found " + prettify(reward) + " Dark Essence! There " + ((essenceRemaining == 1) ? "is " : "are ") + essenceRemaining + " Essence drop" + needAnS(essenceRemaining) + " left in the current Zone.", "Loot", "*cloud3", "essenceMessage", "essence"); } updateTalentNumbers(); @@ -11896,8 +11896,8 @@ function tryWorship(){ message("Your Worshippers successfully inspire Scruffy, granting " + prettify(reward) + " Exp!", "Loot", "*library", "expMessage", "exp"); } -function countRemainingEssenceDrops(){ - var cellsRemaining = 100 - game.global.lastClearedCell - 1; +function countRemainingEssenceDrops(just_killed = 0){ + var cellsRemaining = 100 - game.global.lastClearedCell - 1 - just_killed; var count = 0; for (var x = 1; x <= cellsRemaining; x++){ var roll = getRandomIntSeeded(game.global.scrySeed + x, 0, 100);