Flash currently creates 8 * NUMBER_OF_IP_ADDRESSES threads per download (the number of threads increases with each download, even in the same instance of the app).
While I never really had any problems with the current design, it is, admittedly, lazy. The number of threads should optimally be same as NUMBER_OF_IP_ADDRESSES per instance.
Flash currently creates 8 * NUMBER_OF_IP_ADDRESSES threads per download (the number of threads increases with each download, even in the same instance of the app).
While I never really had any problems with the current design, it is, admittedly, lazy. The number of threads should optimally be same as NUMBER_OF_IP_ADDRESSES per instance.