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prism-algorithm.css
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65 lines (61 loc) · 1.54 KB
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#include <bits/stdc++.h>
using namespace std;
int getMinVertex(bool* visited, int* weight, int n){
int minVertex = -1;
for(int i = 0; i<n; i++){
if(!visited[i] &&((minVertex == -1) || (weight[minVertex] > weight[i]))){
minVertex = i;
}
}
return minVertex;
}
void prims(int** edges, int n){
bool* visited = new bool[n]();
int* parent = new int[n];
int* weight = new int[n];
for(int i = 0; i<n; i++){
weight[i] = INT_MAX;
}
parent[0] = -1;
weight[0] = 0;
for(int i = 0; i<n-1; i++){
int minVertex = getMinVertex(visited, weight, n);
visited[minVertex] = true;
for(int j = 0; j<n; j++){
if(edges[minVertex][j] != 0 && !visited[j]){
if(weight[j] > edges[minVertex][j]){
weight[j] = edges[minVertex][j];
parent[j] = minVertex;
}
}
}
}
for(int i = 1; i<n; i++){
if(parent[i]<i){
cout<<parent[i]<<" "<<i<<" "<<weight[i]<<endl;
}else{
cout<<i<<" "<<parent[i]<<" "<<weight[i]<<endl;
}
}
}
int main()
{
int n, E;
cin >> n >> E;
int** edges = new int*[n];
for(int i = 0; i<n; i++){
edges[i] =new int[n];
for(int j = 0; j<n; j++){
edges[i][j] = 0;
}
}
for(int i = 0; i<E; i++){
int f, s, weight;
cin>>f>>s>>weight;
edges[f][s] = weight;
edges[s][f] = weight;
}
cout<<endl;
prims(edges, n);
return 0;
}