Create a matchmaking server based on matchbox
Starting from the existing service create a new server for our need.
The goal is to create a stateless matchmaking server that does not save information about user and add security.
Features:
- Private and public lobby : private lobby are secured and only authorize people can access it.
- Lobby have a shared state that is configured and approuval by all player before game can be launch. (This is the configuration for the ggrs connection and the game configuration)
- Lobby have a shared state to know if it's joinable , in-game , ...
- Possibility to have player and spectator in the lobby.
- When it's in-game player can reconnect or new player can join the lobby to connect as spectator.
- Can access the list of active public lobby and their state.
- Can access the list of active lobby of a friend or group based on a private/public key encryption
Create a matchmaking server based on matchbox
Starting from the existing service create a new server for our need.
The goal is to create a stateless matchmaking server that does not save information about user and add security.
Features: