eg if player polymorphed to EMPTY_MIND monster - make this disable player's ESP while he is in this form
mon-util.c 1542
/* Empty mind, no telepathy */
if (q->poly_race && rf_has(q->poly_race->flags, RF_EMPTY_MIND)) {}
something like this for p
===
imagine getting EMPTY_MIND form with Shapechanger.. it's logical to have disabled ESP if you got such form. and it's perfect way to rebalance some imba forms
eg if player polymorphed to EMPTY_MIND monster - make this disable player's ESP while he is in this form
mon-util.c 1542
something like this for p
===
imagine getting EMPTY_MIND form with Shapechanger.. it's logical to have disabled ESP if you got such form. and it's perfect way to rebalance some imba forms