Skip to content

Communication to server by sending structure #29

Description

@Santanu234

Hi,

My requirement is to connect to server. Send the some data in structure. Server will update the signature and send back to client(i am client) as structure. Server is in c++ and they used piped for connection.

if _, err := fmt.Fprintln(conn, dat); err != nil {
//error
}
by using this i can send the structure value or map.

But how can I receive the value in structure from server? Please guide.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions