a new node #111
canwegoback
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a new node
#111
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Thank you for your work on the editor's source code. During the holidays, I read through the editor's source code and have a question. Now, I want to add a feature similar to SketchUp's block pull/push functionality to the code. However, most of the nodes in the current code are stretched and expanded on the xz plane. If stretching is to be done on the y-axis, it requires the use of a panel to set up (I'm not sure if my understanding is correct). In this case, the experience for the block pull/push feature will not be very good. Could you please give me some suggestions regarding this aspect (any suggestions would be greatly appreciated)? Thank you
Here are some examples
Create shape
QQ20260202-162612.mp4
push and pull
QQ20260202-162658.mp4
dig a hole
QQ20260202-162738.mp4
Translate/Scale/Rotate (low priority)
QQ20260202-162820.mp4
In the end, we can get such a building
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