Welcome to Pascal Editor Discussions! #13
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Hello, Wassim, hope you all are fine! I want to just tell you that probably you should add a function to codes, because in 2K or 4K display, renderer is calculating too much for nothing, I think this is a small fix, about how threejs makes pixel calculation. basically even if codes are build for FullHD screens, in 2K it will get until 9 times more effort, because in calculation 2560*1440 pixels aren't 2 times more than fullhd, but between them, so renderer can not exactly solve which pixel will be calculated for these kind of screens. well maybe I am wrong, but in threejsjourney course, bruno simon was explaining very well ! pleace let me know if I am right or wrong, when I have time I will also fork the project and try to optimize. thanks |
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