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Decay Constant #287
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bugSomething isn't workingSomething isn't workinggood first issueGood for newcomersGood for newcomerspriority: moderatesize: small
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bugSomething isn't workingSomething isn't workinggood first issueGood for newcomersGood for newcomerspriority: moderatesize: small
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What do we do about the decay constant? It should be =<1, but you could technically want a bigger number (if you wanted the value of a challenge to increase as it is solved).
Is that too obscure of a use case? Should we just cap it at 1? If not, we should add a pre-event check because you almost certainly don't want to do that.
I like the idea of previewing the decay in shell, although we'd need to decide where the logic for that happens.