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This repository was archived by the owner on Jun 21, 2020. It is now read-only.
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@@ -9,31 +9,25 @@ A Game About JavaScript Specificities.
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# Change Log
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## v2.0.0 - [Unreleased]
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*[x] Design the mobile experience
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*[x] Increase round duration from 12 to 15
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*[x] Improve random pick to avoid repetition *(copy list, splice picked items)*
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*[x] Make a local copy of the questions
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*[x] When picking a random question, remove it from the local copy
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*[x] When running out of questions, show the game over modal
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*[x] Make the winning and losing gap depends on the complexity of the question
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*[x] Giving a wrong answer to an easy question decrease a lot
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*[x] Giving a right answer to an easy question increase a little
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*[x] Giving a wrong answer to a hard question decrease a little
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*[x] Giving a right answer to a hard question increase a lot
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*[x] Added two modes: "normal" and "hardcore"
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*[x] Both modes have a timer of 15 seconds but...
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*[x]**normal mode**: a right answer gives 15 seconds (reseting the life bar to 100%) while a wrong one has no effects
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*[x]**hardcore**: a right answer gives 1-3 seconds while a wrong one drops the life bar of 1-3 seconds (the amount depends on the complexity of the question)
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*[x] Add a `<noscript></noscript>` tag
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*[x] Display "So, what's the result of..." only the first time
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*[x] Simplify the model of a question
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*[x] Add spec to make sure that every questions has its correct answer
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*[x] Shuffle answers before display
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*[ ] Update CONTRIBUTING.md
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*[x] Improve some questions
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*[x] Change description to remove restriction to "logical operators"
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## v2.0.0 - 2015-05-14
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* The game is now responsive, meaning it works on smartphones as well as desktop computers
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* The timer for a round has been increased from 12 to 15
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* Improved the random pick of questions to avoid repetition
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* The game now also ends when the player answered all the questions
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* There is now two modes:
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***normal**: A right answer rise the timer to its maximum
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***normal**: A wrong answer doesn't affect the timer
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***hardcore**: A right answer rise the timer of 1 to 3 seconds
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***hardcore**: A wrong answer drop the timer of 1 to 3 seconds
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***hardcore**: The amount of the "gap" depends on the complexity of the question
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* The answers are now displayed randomly
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* The structure of a question is now pretty simple and tested
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* Fixed and improved some questions
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* Fixed taunts to display "So, what's the result of..." only at the start of a new round
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* Added a `<noscript>` tag
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* Updated description to remove restriction to JavaScript "logical operators"
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* Updated CONTRIBUTING.md according to the new changes
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