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TODO list #4

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@AXDOOMER

List of TODOs (for version 1.7), copied from the old README.md:

  • Fix a bug that allows the player to see through walls.
  • Fix a crash between Doom II MAP20 and MAP21.
  • Fix game settings not being saved.
  • Adjust the default settings.
  • Display the correct quit messages.
  • Fix the different details of rendering.
  • Fix a bug where the player keeps moving forward after the automap has been activated.
  • Fix other input problems with the keyboard and mouse buttons.
  • Add back the mouse vertical movement. Allow it to be disabled using '-novert'.
  • Detect FreeDM and FreeDoom has IWADs.
  • Aspect-ratio correction.
  • Make sure the .jar file executes without the need to specify where the 'main' is.
  • Fix the wall-wiggle glitch / long wall error.
  • Fix the size of the 'pause' message.
  • Make the sound pitch better
  • Fix desync of DEMO1 and DEMO4 of The Ultimate Doom.
  • Restore the classic fuzz-effect (depends on the bitdepth).
  • Write the network code and add multiplayer support. (see Add multiplayer support #7)
  • Can't use the spy key during multiplayer demos (don't take a screenshot)
  • Can't play demo files without loading it first with -file
  • Add an OpenGL renderer on version 1.8?

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