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C++ operators must use the IOHelper functions for reading and writing VTK-related files.
C++ operators must use the __SetInput (see MSML_Operators.h for more) macro for VTK pipelines in order to ensure VTK 5/6 compatibility.
C++ operators should have 2 interfaces for each operator: One gets the filenames as std::string, the other one has the pointer to the vtk object (e.g. vtkPolyData) as input.