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shaderObject: Fix debug util crash when shader object layer is not enabled#500

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daniel-story merged 1 commit intoKhronosGroup:mainfrom
daniel-story:shader_object_debug_util_crash_fix
Apr 10, 2026
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shaderObject: Fix debug util crash when shader object layer is not enabled#500
daniel-story merged 1 commit intoKhronosGroup:mainfrom
daniel-story:shader_object_debug_util_crash_fix

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@daniel-story
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This PR fixes an crash in the shader object layer that occurs when an application calls vkSetDebugUtilsObjectNameEXT() or vkSetDebugUtilsObjectTagEXT() with a VkShaderEXT handle when the underlying driver has native support for VK_EXT_shader_object.

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CI Vulkan-ExtensionLayer build queued with queue ID 704895.

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CLAassistant commented Apr 10, 2026

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CI Vulkan-ExtensionLayer build # 1106 running.

@daniel-story daniel-story force-pushed the shader_object_debug_util_crash_fix branch from b45b82f to b5e2107 Compare April 10, 2026 20:09
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CI Vulkan-ExtensionLayer build queued with queue ID 704910.

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CI Vulkan-ExtensionLayer build # 1107 running.

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CI Vulkan-ExtensionLayer build # 1107 passed.

@daniel-story daniel-story merged commit fff5ad1 into KhronosGroup:main Apr 10, 2026
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6 participants