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Lumi's Toolkit Assistant

A small Windows helper for Baldur's Gate 3 Toolkit chores I got tired of doing by hand. Larian why are you like this.

If you just want to use the thing and do not care how it works:

  • Download the latest build from the Releases page.
  • Read the project Wiki for instructions on tool operation, though I did try to make it as simple as possible.

If you are here to look at the source or build it yourself, I am sorry for what I am about to do to your eyeballs.

What It Does

  • Patches VisualBank LSF bounds from related GR2 meshes
  • Calculates bounds XML from .gr2 or .dae meshes
  • Supports manual bounds patching when you need direct control
  • Repairs import settings XML paths that got rewritten to absolute Data/ASSETS paths
  • Renames Toolkit mod folders while preserving UUID suffixes
  • Backs up Toolkit project folders before you do something adventurous
  • Other secret fun stuff ( ͡° ͜ʖ ͡°)

Requirements

To run from source or build the app:

  • Windows
  • Python 3.11 or newer
  • LumiUI downloaded beside Toolkit Assistant
  • LSLib, including Divine.exe

Running From Source

python -m pip install -r requirements-build.txt
python ToolkitAssistant.pyw

Building

powershell -ExecutionPolicy Bypass -File .\build.ps1 -Python python

The finished release zip will be placed in dist.

Thanks

  • CustomTkinter by Tom Schimansky, which LumiUI is built on.
  • LSLib by Norbyte, for Divine.exe.
  • py2exe for making the standalone Windows build possible.

Licence

Lumi's Toolkit Assistant uses a proprietary source-available licence. Source may be viewed and built for personal use, but reuse, redistribution, or forks require permission. See LICENSE.md.

This is an unofficial fan project and is not endorsed by Larian Studios or Wizards of the Coast.

🏳️‍⚧️ Support your local trans creators please and thank you. 🏳️‍⚧️

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