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Pottery

Pottery is runtime pottery editing engine, developed using C# and Unity

Pottery object is array of horizontal circle's radius. Each circle has preset common vertical distance from one to another. Each circle is linked one by one into one solid mesh.

Each dot in one line is simply calculated

x = cos(π / faces * index)
y = sin(π / faces * index)

For futher information about generation please check PotteryGenerator.cs file

Read XML documentation included in source code files, for further information.

Results

Mesh structure

Pottery Demo editing example

Contacts

Website plasticblock.xyz
Skype plasticblock
E-mail contact@plasticblock.xyz

License

Licensed under GPLv3 license or under special license. See the LICENSE file in the project root for further information.

About

Pottery creating engine for Unity. Let's create pottery game adaptation.

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