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Right now I think it does 2x damage if the creature is vulnerable. Even having this be on a few monsters (gelatinous cube, zombie) gives the sorcerer a huge advantage. Either lower the damage multiplier or remove it entirely.
Right now I think it does
2xdamage if the creature is vulnerable. Even having this be on a few monsters (gelatinous cube, zombie) gives the sorcerer a huge advantage. Either lower the damage multiplier or remove it entirely.