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PRXPHET edited this page May 27, 2025
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1 revision
Added smooth crouching and looking out. Speed can be adjusted with g_cam_height_speed and g_cam_lookout_speed commands. I have set the default values to my taste.
Added support for inverse kinematics for NPC/actor models so they can walk properly on uneven surfaces. To work you need omf animations for NPCs with kinematics support. A beta version of such animations can be downloaded >>here<<. These animations changed by @D1m0n93. I will update them if there are new versions. You can also use animation files from other mods, in which kinematics works.
Transferred camera effector system from OpenXRay. Added support for actor motion animations anims\\\camera_effects\\\\actor_move\\*, the effector of landing after a jump is now working.