Run KiCad PCBnew in the browser using WebAssembly.
# 1. Initialize submodules
git submodule update --init --recursive
# 2. Build KiCad WASM (Docker, ~10 min incremental, ~1-2 hours full)
./docker/build.sh
# 3. Build wxWidgets for local testing
./scripts/build-wx-wasm.sh
# 4. Build wxWidgets test apps
./scripts/build-wasm-test.sh
# 5. Run all tests
cd tests && npm install
npm test # wxWidgets tests (256 tests)
npm run test:kicad # KiCad tests (2 tests)# Requires: Node.js 18+ (Emscripten SDK auto-installed on first build)
./scripts/build-wx-wasm.sh
./scripts/build-wasm-test.sh
cd tests && npm install && npm testkicad-wasm/
├── kicad/ # KiCad source (git submodule)
├── wxwidgets/ # wxWidgets source (git submodule)
├── wasm/ # WASM compatibility layer
│ ├── bindings/ # Embind bindings for JavaScript
│ ├── cmake/ # CMake find modules
│ ├── kiplatform/ # Platform abstraction (app, UI, printing)
│ ├── libcontext/ # Coroutine/fiber implementation
│ ├── shims/ # Runtime JavaScript shims
│ └── stubs/ # Stub implementations (libgit2, curl)
├── scripts/ # Build scripts
│ ├── build-wx-wasm.sh # Build wxWidgets for WASM
│ ├── build-wasm-test.sh # Build wxWidgets test apps
│ ├── deps/ # Dependency build scripts
│ ├── kicad/ # KiCad build scripts
│ ├── common/ # Shared utilities
│ └── config/ # Build config wrappers
├── docker/ # Docker build environment
├── tests/ # Playwright E2E tests
│ ├── e2e/ # Test specs
│ └── apps/ # WASM test applications
├── tools/ # External tools (local emsdk install)
└── output/ # Build output (pcbnew.js, pcbnew.wasm)
Curated design docs and research notes for each feature live in
docs/features/<branch-name>/ (committed).
./scripts/create-feature-patches.sh [branch-name] generates per-branch patches
(root.patch, kicad.patch, wxwidgets.patch) into a local features/<branch-name>/
scratch dir. That dir is gitignored — the patches are local history, not committed.
Full KiCad PCBnew build using Docker:
# Build KiCad WASM
./docker/build.sh
# Copy output to test directory
./tests/scripts/setup-kicad-wasm.sh
# Run KiCad tests
cd tests && npm install && npm run test:kicadOutput: output/pcbnew.js, output/pcbnew.wasm
See docs/build.md for detailed build documentation.
For an experiment or feature you can work in a disposable git worktree so the
main checkout stays pristine. This repo has three submodules
(kicad, wxwidgets, web/pcbjam-shared); a new worktree starts
with them empty, so initialize and branch each one:
# 1. Create the worktree on a new branch (off main), at a sibling path
git worktree add -b experiment/my-thing ../kicad-wasm-my-thing main
# 2. Check out the submodules INSIDE the worktree (working trees only;
# git objects are shared with the main checkout)
cd ../kicad-wasm-my-thing
git submodule update --init kicad wxwidgets web/pcbjam-shared
# 3. Create a matching branch in each submodule (they start at detached HEAD)
git checkout -b experiment/my-thing # root already on it via -b above
for sm in kicad wxwidgets web/pcbjam-shared; do
git -C "$sm" checkout -b experiment/my-thing
doneThen build from inside the worktree. Use an isolated Docker project — do NOT
set COMPOSE_PROJECT_NAME to another branch's project (e.g. kicad-wasm-main),
which can collide with other workflows; docker/build.sh auto-derives an isolated
project name from the worktree branch. The first build provisions deps
(wxWidgets + OCC) from scratch. To keep the machine responsive, cap
parallelism:
KICAD_DOCKER_CPUS=4 ./docker/build.sh pcbnew -j 4Tear down afterward with git worktree remove ../kicad-wasm-my-thing (and
docker compose -p <project> down -v to drop the isolated volumes).
Some test artifacts are gitignored and are NOT produced by the build pipeline,
so they don't carry into a newly-created git worktree — without them the
gal-webgl tests 404 ("Loading WASM...") and the collab specs fail with
Could not resolve "@pcbjam/shared". After building (docker/build.sh +
scripts/build-wx-wasm.sh) and cd tests && npm i, run once per worktree:
./scripts/setup-worktree.sh # idempotent: sysroot headers, gal-webgl harness, web/ pnpm install, collab bundleBuild standalone wxWidgets test apps for feature testing:
# Build wxWidgets for WASM
./scripts/build-wx-wasm.sh
# Build test apps
./scripts/build-wasm-test.sh
# Run wxWidgets tests
cd tests && npm install && npm testOutput: tests/apps/standalone/
- Docker Desktop with 16GB+ RAM allocated
- 10+ GB disk space for build cache
- Node.js 18+ (for tests)
- Emscripten SDK (auto-installed on first build)
# Initialize submodules
git submodule update --init --recursive
# Install Emscripten SDK (auto-runs on first build, or run manually)
./scripts/setup-emsdk.shcd tests
npm install
# Run all tests
npm test
# Run specific tests
npm run test:kicad # KiCad tests only
npx playwright test menu # Menu tests onlySee tests/README.md for test documentation.
CI's Linux render is the source of truth for baseline screenshots. On each main
push, CI compares its render against the baselines (pinned by the R2-hosted
manifest — nothing screenshot-related is committed) and posts the diff (plus the
runtime-perf numbers) to Discord. To update baselines after an intended render
change, promote the CI run's screenshots in the morelli review app
(https://pcbjam-morelli-staging.pcbjam-staging.workers.dev) — pick the run,
review the diffs, bulk-select, Promote. CI uploads every run's renders to R2
for that purpose (30-day retention).
cd tests
npm run screenshots:fetch-manifest && npm run screenshots:fetch # materialize baselines
npm run screenshots:check # local gate: current vs baselinesSee tests/tools/screenshots/README.md.
- wxWidgets WASM: Core widgets working (menus, dialogs, grids, trees, OpenGL)
- KiCad PCBnew: Builds and loads in browser, canvas rendering working
- In Progress: Testing wxWidgets features used by KiCad
See docs/README.md for the full documentation map. Highlights:
- Build System - Docker build details
- Docker README - Container setup
- Debugging Guide - Asyncify/WASM debugging
- Tests README - Test infrastructure
The marketing site and landing page live in site/ (Astro), deployed as
static assets to Cloudflare R2.
On every release, bump the build SHA. site/src/components/Footer.astro has a
hardcoded BUILD_SHA constant that is shown in the footer and links to the
corresponding commit. Because the main-repo commit pins the KiCad and wxWidgets
submodule revisions implicitly, this is our GPLv3 corresponding-source pointer
(surfaced on /licenses). The site is static, so nothing sets it automatically —
update BUILD_SHA by hand to the deployed pcbjam commit each time you release.
KiCad is GPL-3.0. This project follows the same license.
The site combines KiCad (GPLv3) with the wxWidgets fork; the wxWidgets WebAssembly
port files are LGPL v2 (without the wxWindows binary exception). See the
/licenses page (site/src/content/legal/licenses.md) for the full breakdown and
the corresponding-source offer.