You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This PR fixes#61 while also adding some more customizability to the touch-action property of draggable elements.
With this PR, it is now possible to simply set touch-action to another value in case there's a need.
This PR also adds a listener for dragEnd to the touchend event, as on mobile, when scrolling, pointerup may never even fire.
This, however, has the drawback of sometimes firing the dragEnd callback multiple times.
I tested various other solutions to prevent this effect, including using releasePointerCapture, without any success.
The issue is not completely gone, however, as the problem of janky dragging still persists sometimes, though much less now thanks to the touchend event.
I'll be trying multiple ways to fix it completely in the coming days. However, it's possible to almost completely fix it in userland by implementing a threshold system in the onDrag handler.
Merging this PR will not cause a version bump for any packages. If these changes should not result in a new version, you're good to go. If these changes should result in a version bump, you need to add a changeset.
This PR includes no changesets
When changesets are added to this PR, you'll see the packages that this PR includes changesets for and the associated semver types
Only in case of having side effects directly in the onDragEnd event handler - since it might be executed more than once.
I believe it's possible to implement a workaround - only trigger onDragEnd if onDragStart was triggered at least once since the last onDragEnd. This would potentially solve the issue here.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
This PR fixes #61 while also adding some more customizability to the
touch-actionproperty of draggable elements.With this PR, it is now possible to simply set
touch-actionto another value in case there's a need.This PR also adds a listener for
dragEndto thetouchendevent, as on mobile, when scrolling,pointerupmay never even fire.This, however, has the drawback of sometimes firing the
dragEndcallback multiple times.I tested various other solutions to prevent this effect, including using releasePointerCapture, without any success.
The issue is not completely gone, however, as the problem of janky dragging still persists sometimes, though much less now thanks to the
touchendevent.I'll be trying multiple ways to fix it completely in the coming days. However, it's possible to almost completely fix it in userland by implementing a threshold system in the
onDraghandler.Any feedback is very welcome!