Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Binary file added Interface/images/background_0.webp
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added Interface/images/background_1.webp
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added Interface/images/background_2.webp
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added Interface/images/background_3.webp
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added Interface/images/background_4.webp
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added Interface/images/background_5.webp
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added Interface/images/background_6.webp
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added Interface/images/background_7.webp
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added Interface/images/background_roll_0.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added Interface/images/background_roll_1.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added Interface/images/background_roll_2.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added Interface/images/background_roll_3.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added Interface/images/background_roll_4.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added Interface/images/background_roll_5.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added Interface/images/background_roll_6.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added Interface/images/background_roll_medieval.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added Interface/images/dice_10.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added Interface/images/dice_100.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added Interface/images/dice_12.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added Interface/images/dice_20.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added Interface/images/dice_4.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added Interface/images/dice_6.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added Interface/images/dice_8.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added Interface/images/dice_chance.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added Interface/images/logo_0.webp
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added Interface/images/logo_1.webp
Binary file added Interface/images/logo_2.webp
Binary file added Interface/images/logo_3.webp
Binary file added Interface/images/logo_4.webp
Binary file added Interface/images/logo_5.webp
Binary file added Interface/images/logo_6.webp
Binary file added Interface/images/logo_7.webp
1,892 changes: 1,892 additions & 0 deletions Interface/interface.css

Large diffs are not rendered by default.

2,546 changes: 2,546 additions & 0 deletions Interface/interface.html

Large diffs are not rendered by default.

Binary file added Interface/interface.jpg
42 changes: 42 additions & 0 deletions Interface/sheet.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,42 @@
{
"html": "interface.html",
"css": "interface.css",
"authors": "Evilbram",
"roll20userid": "9526628",
"preview": "interface.jpg",
"instructions": "Feuille basé sur un systeme D100 avec fonctionnalités avancée.",
"legacy": false,
"useroptions": [
{
"attribute": "gain_destin",
"displayname": "Nombre de points de destin (5 par défaut): ",
"type": "number",
"value": "5",
"description": "Combien de points de destin seront attribués au joueur à chaque échec au dés?"
},
{
"attribute": "coef_malus",
"displayname": "Malus par blessure et stress (3 par défaut): ",
"type": "number",
"value": "3",
"description": "Quel est le coefficient de malus appliqué par blessure et stress?"
},
{
"attribute": "skin",
"displayname": "Style de la fiche:",
"type": "select",
"options": [
"Classique|0",
"Western|1",
"Espionnage|2",
"Cyberpunk|3",
"Pirate|4",
"Demonologiste|5",
"Moyen Age|6",
"Futuriste|7"
],
"default": "1",
"description": "Skin de la fiche."
}
]
}
79 changes: 79 additions & 0 deletions Interface/translation.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,79 @@
{
"name": "NOM",
"origin": "AGE",
"training": "PROFESSION",
"symbiose": "SYMBIOSE",
"attr-CARRURE": "CARRURE",
"attr-AGILITE": "AGILITÉ",
"attr-PERCEPTION": "PERCEPTION",
"attr-MENTAL": "MENTAL",
"attr-INTELLECT": "INTELLECT",
"attr-CHARISME": "CHARISME",
"attr-CAC": "CORPS À CORPS",
"attr-DISTANCE": "DISTANCE",
"attr-VERBAL": "VERBAL",
"attr-MATRICE": "MATRICE",
"protection": "PROTECTION",
"wounds": "BLESSURES",
"stress": "STRESS",
"initiative": "INITIATIVE",
"initiative_info": "<<Cliquez pour lancer votre Initiative>>",
"inventaire": "INVENTAIRE",
"specialisation": "SPÉCIALISATION",
"specialisation_info": "La spécialisation représente un domaine \nd expertise unique du personnage, acquis \npar profession, hobby ou apprentissage. \nLorsqu un jet de dés concerne ce domaine, \nle MJ peut accorder un bonus significatif.",
"specializations-and-talens": "TALENTS",
"notes": "NOTES",
"experience": "EXPÉRIENCE",
"experience-rule": "Toutes les 3XP, choisissez une des 9 options et cochez-là.",
"plus-one-to-attr": "+10 à une compétence",
"new-specialization": "+20 à répartir dans les talents",
"new-talent": "Une nouvelle spécialisation",
"Modificateur": "Modificateur",
"attr-endurance" : "Endurance",
"attr-force_brute" : "Force brute",
"attr-robustesse" : "Robustesse",
"attr-agilite_corporelle" : "Agilité corporelle",
"attr-precision" : "Précision",
"attr-reflexe" : "Réflexes",
"attr-acuite_sensorielle" : "Acuité sensorielle",
"attr-sixieme_sens" : "Sixième sens",
"attr-vigilance" : "Vigilance",
"attr-decision" : "Décision",
"attr-determination" : "Détermination",
"attr-equilibre_mental" : "Équilibre Mental",
"attr-creativite" : "Créativité",
"attr-erudition" : "Érudition",
"attr-logique" : "Logique",
"attr-aura" : "Aura",
"attr-communication_expressive" : "Communication",
"attr-persuasion" : "Persuasion",
"stat_combat": "COMBAT",
"attr-endurance_info" : "Capacité à résister à la fatigue \nphysique et aux efforts prolongés.",
"attr-force_brute_info" : "Puissance physique brute pour \nsoulever, pousser ou briser.",
"attr-robustesse_info" : "Résistance aux blessures, à la \ndouleur ou aux conditions éprouvantes.",
"attr-agilite_corporelle_info" : "Maîtrise des mouvements complexes \nnécessitant équilibre et souplesse.",
"attr-precision_info" : "Habileté à effectuer des actions \ndemandant une grande exactitude.",
"attr-reflexe_info" : "Rapidité à réagir face à un danger \nou à une opportunité soudaine.",
"attr-acuite_sensorielle_info" : "Finesse des sens pour détecter des \ndétails imperceptibles à d'autres.",
"attr-sixieme_sens_info" : "Intuition permettant de ressentir des \ndangers ou des opportunités invisibles.",
"attr-vigilance_info" : "Attention soutenue pour rester \nalerte à l’environnement immédiat.",
"attr-decision_info" : "Aptitude à prendre des choix \nrapides et adaptés sous pression.",
"attr-determination_info" : "Capacité à persister face aux \nobstacles et à ne pas abandonner.",
"attr-equilibre_mental_info" : "Résilience face au stress, aux \ntraumatismes et aux manipulations.",
"attr-creativite_info" : "Talent pour imaginer des solutions \noriginales ou des idées novatrices.",
"attr-erudition_info" : "Connaissances générales ou spécialisées \nacquises par l’étude ou l’expérience.",
"attr-logique_info" : "Capacité à raisonner de manière \nclaire, structurée et analytique.",
"attr-aura_info" : "Présence naturelle qui inspire \nrespect, crainte ou admiration.",
"attr-communication_expressive_info" : "Talent pour transmettre efficacement \ndes émotions et des idées.",
"attr-persuasion_info" : "Aptitude à convaincre autrui de ses \nidées ou à influencer leurs décisions.",
"attr-CARRURE_info": "Représente la force physique générale \net la capacité à encaisser ou supporter \ndes efforts intenses.",
"attr-AGILITE_info": "Mesure la coordination, la souplesse et \nla capacité à se mouvoir avec rapidité \net précision.",
"attr-PERCEPTION_info": "Indique la sensibilité aux détails de \nl’environnement, ainsi que la capacité \nà détecter des éléments subtils.",
"attr-MENTAL_info": "Évalue la force psychologique et \némotionnelle pour résister au stress, \nrester concentré ou faire preuve de volonté.",
"attr-INTELLECT_info": "Quantifie l’intelligence, les \ncapacités d’analyse et de réflexion, \nainsi que la mémoire.",
"attr-CHARISME_info": "Représente l'Aura, les \ncapacités de communication, \nou de persuasion.",
"attr-CAC_info": "Jet de combat au Corps à corps",
"attr-DISTANCE_info": "Jet de combat à Distance",
"attr-VERBAL_info": "Jet de combat Verbal",
"attr-MATRICE_info": "Jet de Matrice"
}