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Mirrors the existing TMX custom importer pattern for TSX and World asset types, enabling project-specific import extensions via [AutoCustomTsxImporter] and [AutoCustomWorldImporter] attributes.
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It's sometimes useful for projects to cusalso tomize the tileset and worlds exports to include additional autogenerated assets.
For tilesets, this might be to generate embedded animation SOs in a format more native to the project
For worlds, this might be to include a top level behavior for managing the "level" state or other metadata.
This PR adds [AutoCustomTsxImporter] and [AutoCustomWorldImporter] attributes, to allow unity projects to augment and customize the .tsx and .world assets at import time.