eepp provides a declarative UI system built around XML widget hierarchies, CSS styling, native layout containers, and C++ behavior.
The framework borrows ideas from several UI systems, most notably Android-style layout concepts and CSS, while also having its own widget, sizing, scene, and layout semantics. This gives eepp a flexible UI model, but it can also be misleading if concepts from Android or the web are assumed to behave identically.
This guide documents the recommended way to build normal eepp application interfaces. It is intended both for developers and for AI coding agents working on eepp applications.
The focus is practical application UI such as:
- application shells;
- toolbars and status bars;
- settings panels;
- dialogs and forms;
- editor and workspace layouts;
- lists, trees, and tables;
- sidebars and split views;
- application-specific tools and panels.
The goal is not to duplicate the API reference or CSS property reference. Instead, this guide establishes the mental model, conventions, and preferred patterns that should be used when authoring eepp UI.
When examples or analogies from Android, HTML, CSS, Qt, or other frameworks conflict with eepp behavior, eepp's own layout rules and implementation take precedence.
eepp exposes two different layout worlds.
They coexist in the same UI framework, but they are intended for different jobs.
For application UI such as ecode, eterm, eproc, dialogs, settings panels, toolbars, sidebars, forms, editors, tables, and controls, use eepp's native layout system:
UILinearLayout<vbox><hbox>
UIRelativeLayoutUIGridLayoutUIFlowLayoutUISplitterUITabWidget- other specialized eepp containers
Use native eepp layout properties such as:
layout_width
layout_height
layout_weight
layout_gravity
margin
padding
layout-to-left-of
layout-to-right-of
layout-to-top-of
layout-to-bottom-of
CSS is still used extensively for styling these widgets and may also set these eepp-native layout properties.
This is the normal and preferred way to build an eepp application UI.
eepp also implements a large portion of web layout for:
UIWebViewUIMarkdownView- HTML rendering
- HTML-compatible rich document layout
That includes concepts such as:
display: block
display: inline
display: inline-block
display: flex
display: grid
table layout
float
absolute/fixed/sticky positioning
web min/max sizing behavior
These capabilities are primarily part of the HTML compatibility layer.
They can technically be used outside HTML content, but ordinary eepp application UI generally does not need them.
Do not default to web layout just because eepp supports CSS.
For a normal eepp settings window, toolbar, sidebar, dialog, form, or editor shell, prefer the native eepp layout containers.
Think of ordinary eepp UI as:
XML
defines widget/layout hierarchy
native eepp layouts
decide where children go and how available space is distributed
CSS
styles widgets
and can set eepp-native layout properties
C++
provides behavior, data, commands, models, bindings, and dynamic changes
The hierarchy is DOM-like, but ordinary application layout is not browser layout.
Example:
<vbox layout_width="match_parent"
layout_height="match_parent"
padding="12dp">
<TextView
text="Project"
layout_width="match_parent"
layout_height="wrap_content" />
<TextInput
id="project"
layout_width="match_parent"
layout_height="wrap_content" />
<hbox
layout_width="match_parent"
layout_height="wrap_content">
<Widget layout_width="0dp"
layout_height="1dp"
layout_weight="1" />
<PushButton text="Cancel" />
<PushButton text="Save"
margin-left="8dp" />
</hbox>
</vbox>The layout model here is eepp-native:
vbox
vertical packing
hbox
horizontal packing
layout-width / layout-height
child's sizing contract with the parent layout
layout-weight
distribution of remaining space
layout-gravity
child's placement within layout-controlled space
A common mistake is assuming:
XML attributes = Android layout
CSS properties = browser layout
That is wrong.
eepp's CSS engine can set eepp-native properties too.
These are equivalent in purpose:
<TextInput
layout_width="0dp"
layout_weight="1"
layout_height="wrap_content" />and a stylesheet rule such as:
.form-input {
layout-width: 0dp;
layout-weight: 1;
layout-height: wrap_content;
}The choice between XML and CSS is about where the property should live, not about selecting a different layout engine.
A useful rule:
- put one-off structural layout values directly in XML;
- put repeated/shared values in CSS;
- use CSS for visual styling;
- use classes instead of repeating styling attributes;
- do not move structural values into CSS merely because browsers do.
Ordinary eepp layouts use three core size policies:
enum class SizePolicy {
Fixed,
MatchParent,
WrapContent
};In XML/CSS these are normally represented through layout_width and layout_height in XML (or layout-width and layout-height in CSS).
layout_width="wrap_content"
layout_height="wrap_content"Meaning:
Size the widget from its content/intrinsic size, including the relevant padding.
Typical uses:
- labels;
- buttons;
- toolbars;
- compact rows;
- dialog action buttons;
- intrinsic controls.
Example:
<PushButton
text="Save"
layout_width="wrap_content"
layout_height="wrap_content" />wrap_content is also the default value of native layout width/height where applicable.
layout_width="match_parent"
layout_height="match_parent"Meaning:
Consume the available size provided by the parent layout on that axis, accounting for the layout's margins/padding rules.
Typical uses:
- top-level content;
- editors;
- lists;
- tables;
- child rows that should span the container;
- main panes.
Example:
<ListView
layout_width="match_parent"
layout_height="match_parent" />Do not interpret match_parent as CSS width: 100%.
They may often produce similar geometry, but they belong to different layout models and have different surrounding rules.
A concrete dimension implies fixed sizing on that axis:
layout_width="240dp"
layout_height="32dp"Use fixed sizes when the size itself is meaningful.
Avoid hard-coding dimensions simply to force a layout to look correct.
layout_weight in XML (layout-weight in CSS) is a UILinearLayout concept derived from Android's linear layout model.
It distributes remaining space along the layout orientation.
The essential pattern is:
<hbox layout_width="match_parent"
layout_height="wrap_content">
<TextView
text="Project"
min-width="90dp"
layout_gravity="center_vertical" />
<TextInput
layout_width="0dp"
layout_height="wrap_content"
layout_weight="1" />
</hbox>For a horizontal linear layout:
layout-width = 0
layout-weight > 0
means:
Allocate this child a weighted share of the remaining horizontal space.
<vbox layout_width="match_parent"
layout_height="match_parent">
<TextView text="Build queue" />
<ListView
layout_width="match_parent"
layout_height="0dp"
layout_weight="1" />
<hbox layout_width="match_parent"
layout_height="wrap_content">
...
</hbox>
</vbox>For a vertical linear layout:
layout-height = 0
layout-weight > 0
means:
Allocate this child a weighted share of the remaining vertical space.
This is a canonical eepp pattern.
Real examples exist in:
src/examples/ui_data_handling/ui_data_handling.cpp
src/examples/ui_data_collections/ui_data_collections.cpp
src/tools/ecode/plugins/pluginmanager.cpp
src/eepp/ui/tools/uiaudioplayer.cpp
This distinction is extremely important.
gravity controls content inside the widget.
Example:
<TextView
text="Hello"
gravity="center" />This centers the text/content inside the TextView.
Typical values include:
left
right
top
bottom
center_horizontal
center_vertical
center
layout-gravity controls the widget's placement relative to its parent layout, when that parent/layout supports the operation.
Example:
<PushButton
text="Close"
layout_gravity="right|center_vertical" />Wrong reasoning:
"The button itself is not centered, so set
gravity=center."
That centers the button's content, not necessarily the button.
If the widget itself must move within layout-controlled space, inspect:
layout-gravity
parent layout type
margins
size policies
layout weight
UILinearLayout is the workhorse layout for ordinary application UI.
Aliases:
<vbox> ... </vbox>
<hbox> ... </hbox>Use it for most application structures.
<vbox
layout_width="match_parent"
layout_height="match_parent">
<WidgetA />
<WidgetB />
<WidgetC />
</vbox>Children are packed vertically.
Use for:
- settings pages;
- sidebar sections;
- forms;
- panels;
- dialogs;
- stacked tool areas.
<hbox
layout_width="match_parent"
layout_height="wrap_content">
<WidgetA />
<WidgetB />
<WidgetC />
</hbox>Children are packed horizontally.
Use for:
- form rows;
- button rows;
- toolbars;
- status rows;
- label + field pairs.
A very common application shell is:
<vbox lw="mp" lh="mp">
<hbox lw="mp" lh="wc">
<!-- toolbar -->
</hbox>
<SomeMainWidget
lw="mp"
lh="0dp"
lw8="1" />
<hbox lw="mp" lh="wc">
<!-- status / actions -->
</hbox>
</vbox>Note: use the weight on the axis controlled by the linear layout.
For a vertical layout, the flexible child uses height 0dp plus weight.
eepp accepts property-name aliases, including both underscore and hyphenated forms, but normal eepp code follows a useful convention:
XML attributes -> underscore-separated
CSS properties -> hyphen-separated
Preferred examples:
<TextInput
layout_width="0dp"
layout_height="wrap_content"
layout_weight="1"
layout_gravity="center_vertical" />.form-input {
layout-width: 0dp;
layout-height: wrap_content;
layout-weight: 1;
layout-gravity: center_vertical;
}This distinction is intentional even though eepp can resolve aliases. It makes XML feel like widget configuration while CSS retains normal CSS spelling, and it makes mixed XML/CSS code easier to read.
Compact aliases are also used heavily in production code:
layout_width -> lw
layout_height -> lh
layout_weight -> lw8
layout_gravity -> lg
Special size abbreviations commonly used in eepp layouts:
mp = match_parent
wc = wrap_content
So:
<vbox lw="mp" lh="mp">is an idiomatic compact form of:
<vbox
layout_width="match_parent"
layout_height="match_parent">Agents should be able to read both styles.
When writing new documentation-oriented examples, prefer the full names first.
When editing an existing codebase, follow the local style.
Use UIRelativeLayout when children need relationships to each other or the parent that are awkward in a simple linear hierarchy.
It supports relationships such as:
layout-to-left-of
layout-to-right-of
layout-to-top-of
layout-to-bottom-of
Conceptually:
<RelativeLayout
layout_width="match_parent"
layout_height="match_parent">
<Widget id="sidebar" ... />
<Widget
id="content"
layout_to_right_of="sidebar"
... />
</RelativeLayout>Do not use a relative layout just because it allows arbitrary placement.
If a hierarchy can be naturally represented as nested vbox/hbox, that is usually easier to maintain.
ecode uses UIRelativeLayout for several larger composite areas where the relative relationships are genuinely useful.
Examples:
src/tools/ecode/uiwelcomescreen.cpp
src/tools/ecode/uirightpanel.cpp
src/tools/ecode/uibuildsettings.cpp
eepp has a native UIGridLayout.
This must not be confused with the HTML/CSS Grid implementation.
Native UIGridLayout lays children into repeated rows/columns using eepp-native sizing rules.
It supports properties such as:
column-mode
row-mode
column-weight
row-weight
column-width
row-height
column-margin
row-margin
Modes can use fixed sizes or weighted sizes.
Use native UIGridLayout when building a normal application UI that needs a repeated grid of similarly sized children.
Do not reach for CSS:
display: grid;
grid-template-columns: ...;unless you are intentionally working in the HTML compatibility layout world.
UIFlowLayout is eepp's native wrapping flow layout.
It places visible children horizontally and starts a new row when the available width is exhausted:
A B C D
E F G
H I
Its behavior is similar in spirit to layout types commonly called FlowLayout, Wrap, WrapPanel,
or FlowRow in other UI frameworks.
It also supports per-row vertical alignment through row-valign.
Use it for things such as:
- tag/chip collections;
- language selectors;
- wrapping tool controls;
- compact option groups;
- responsive rows of controls.
ecode uses it for dynamic language buttons, build/run options, search controls, and other wrapping control groups. eepp also uses it in merge-view tooling.
Example production locations:
src/tools/ecode/ecode.cpp
src/tools/ecode/uibuildsettings.cpp
src/eepp/ui/tools/uimergeview.cpp
For resizable application panes, use UISplitter.
Do not emulate resizable panes with manual dimensions or HTML flex resizing.
Typical uses:
sidebar | editor
editor | terminal
tree | details
multi-pane workspace
For tabbed/split editor workspaces, eepp also provides UITabWidget and UITabWidgetSplitter.
ecode is the primary production reference.
The distinction follows the usual box-model intuition:
margin
outside the widget
padding
inside the widget, between its edge and its content/children
Typical native layout usage:
<vbox
padding="12dp">
<TextView
margin-bottom="8dp"
text="Settings" />
</vbox>Margins participate in native layout calculations.
Do not add spacer widgets unless spacing represents actual flexible space.
Use margins/padding for ordinary spacing.
A zero-sized weighted widget can still be appropriate when the goal is intentionally consuming remaining space:
<Widget
layout_width="0dp"
layout_height="1dp"
layout_weight="1" />eepp uses device-independent pixels:
dp
for scalable application UI metrics.
Examples:
padding="8dp"
margin-left="4dp"
layout_height="32dp"
font-size="14dp"Do not use raw pixel dimensions for ordinary application UI unless physical/native pixels are specifically required.
Pixel-density behavior is part of the framework's UI environment.
CSS is still a major part of normal eepp UI.
Use it for:
- colors;
- backgrounds;
- borders;
- fonts;
- icons;
- transitions;
- animations;
- pseudo-classes;
- shared dimensions;
- margins/padding;
- native layout properties;
- theme variables;
- media queries;
- reusable classes.
Example:
.settings-row {
layout-width: match_parent;
layout-height: wrap_content;
margin-bottom: 8dp;
}
.settings-row > TextView {
min-width: 120dp;
layout-gravity: center_vertical;
}
.settings-row > TextInput {
layout-width: 0dp;
layout-weight: 1;
}This is still the native eepp layout system, even though the rules are written in CSS.
For ordinary application UI, avoid defaulting to:
display: flex;
display: grid;
display: block;
float: left;
position: sticky;Those are primarily part of the HTML compatibility system.
The fact that eepp can interpret them does not make them the preferred application-layout abstraction.
Bad default agent reasoning:
"I need two controls next to each other, so use
display:flex."
Preferred eepp reasoning:
<hbox>
<WidgetA />
<WidgetB />
</hbox>Bad default reasoning:
"I need a sidebar and content area, so use CSS Grid."
Preferred eepp reasoning:
UISplitter
or
nested native layouts
depending on whether the divider must be user-resizable.
When working inside:
UIWebView
UIMarkdownView
HTML document content
HTML-compatible rich content
use normal web-layout reasoning where supported.
There:
display: flex;
min-width: 0;
position: sticky;may be exactly correct.
The Runtime UI Inspector treats a UIWebView document as its own scene. Do not assume application-scene selectors automatically enter the HTML document scene.
Use this decision guide.
Use:
<vbox>Use:
<hbox>Use layout-weight on the linear-layout axis.
Horizontal:
layout_width="0dp"
layout_weight="1"Vertical:
layout_height="0dp"
layout_weight="1"Use:
UISplitter
Use:
UITabWidget
UITabWidgetSplitter
Use:
UIRelativeLayout
Use:
UIGridLayout
not CSS Grid.
Use:
UIFlowLayout
This is the canonical native eepp flow/wrap layout.
Use the HTML compatibility system through:
UIWebView
UIMarkdownView
Agents should prefer production-tested patterns instead of inventing layout strategies.
<hbox
layout_width="match_parent"
layout_height="wrap_content"
margin-bottom="8dp">
<TextView
text="Project"
min-width="90dp"
layout_gravity="center_vertical" />
<TextInput
id="project"
layout_width="0dp"
layout_height="wrap_content"
layout_weight="1" />
</hbox>Reference:
src/examples/ui_data_handling/ui_data_handling.cpp
<vbox
layout_width="match_parent"
layout_height="match_parent">
<hbox
layout_width="match_parent"
layout_height="wrap_content">
<!-- header -->
</hbox>
<SomeContent
layout_width="match_parent"
layout_height="0dp"
layout_weight="1" />
<hbox
layout_width="match_parent"
layout_height="wrap_content">
<!-- footer -->
</hbox>
</vbox>This is one of the most important patterns to understand.
<hbox
layout_width="match_parent"
layout_height="wrap_content">
<Widget
layout_width="0dp"
layout_height="1dp"
layout_weight="1" />
<PushButton text="Cancel" />
<PushButton text="Save" margin-left="8dp" />
</hbox>Alternatively, where parent gravity semantics make it appropriate:
<hbox layout_gravity="right">
...
</hbox>Follow the existing component's style.
Prefer reusable framework facilities where available.
eepp now provides:
EE::UI::Tools::UISettingsPanel
which is used by real applications including ecode, eterm, and eproc.
Do not recreate a settings framework from primitive widgets without first checking whether UISettingsPanel covers the requirement.
eepp provides:
UIChart
with framework-level charting behavior.
Do not implement charts manually with primitive drawing unless the requirement falls outside the chart system.
See:
docs/articles/ui_charts.md
and eproc for a production consumer.
Avoid:
.toolbar {
display: flex;
}for ordinary application UI.
Prefer:
<hbox class="toolbar">These are separate systems.
Use native UIGridLayout for ordinary eepp application grids.
Use CSS Grid for HTML compatibility content.
gravity generally aligns the widget's content.
Use layout-gravity, layout hierarchy, margins, or the appropriate parent-layout mechanism to place the widget itself.
Avoid:
<hbox>
<TextInput
layout_width="match_parent"
layout_weight="1" />
</hbox>Preferred:
<hbox>
<TextInput
layout_width="0dp"
layout_weight="1" />
</hbox>For a vertical layout, use height 0dp.
Before forcing:
layout_width="417dp"inspect:
parent type
layout-width policy
layout-height policy
layout-weight
layout-gravity
margin
padding
min/max dimensions
A hard-coded size often hides the real layout mistake.
eepp's stylesheet engine applies to ordinary widgets too, but ordinary widgets often use eepp-native layout semantics.
Read the property definition and parent layout behavior instead of assuming browser behavior from the property syntax.
UIFlowLayout is a wrapping flow layout: children advance horizontally and wrap into new rows.
It is not a z-stack or absolute overlay container.
Do not guess geometry when the application can tell you the answer.
Enable the inspector and inspect the real running UI. See
ui_inspector.md for activation, client setup, and scene selection.
The handles and scene IDs in the commands below are examples; get the actual values from
contexts and query for the running application.
Basic workflow:
1. discover windows/scenes
2. query the target by selector
3. inspect geometry and relevant properties
4. inspect its parent
5. capture a screenshot if visual context matters
6. interact if necessary
7. wait for the next frame
8. inspect again
Example commands:
python3 projects/scripts/eepp-inspect.py contexts
python3 projects/scripts/eepp-inspect.py query '#project'
python3 projects/scripts/eepp-inspect.py inspect \
w:42 \
geometry.size \
geometry.position \
css.layout-width \
css.layout-height
python3 projects/scripts/eepp-inspect.py tree --depth 4
python3 projects/scripts/eepp-inspect.py screenshot --scene scene:1Use the inspector instead of inferring runtime layout solely from source code or screenshots.
When a widget is unexpectedly too large or too small, inspect in this order:
1. What parent layout owns it?
2. What are layout-width and layout-height?
3. Is the relevant axis Fixed, MatchParent, or WrapContent?
4. Does it have layout-weight?
5. If weighted, is the weighted axis set to 0?
6. What margins does the child have?
7. What padding does the parent have?
8. Are min-width/max-width/min-height/max-height constraining it?
9. Is the widget's intrinsic content changing wrap_content?
10. Is the parent itself constrained correctly?
Only after that consider a fixed size.
Inspect:
gravity
layout-gravity
parent layout type
layout direction/orientation
margin
widget size
available parent space
Remember:
gravity
content inside widget
layout-gravity
widget placement in parent layout
For a horizontal hbox:
weighted dimension = width
Expected flexible-child pattern:
layout_width="0dp"
layout_weight="..."For a vertical vbox:
weighted dimension = height
Expected pattern:
layout_height="0dp"
layout_weight="..."If the result is wrong, inspect sibling fixed sizes and margins because weights distribute remaining space.
A UIWebView document is a separate nested scene.
An application-scene query does not cross into it.
Workflow:
query the UIWebView in parent scene
↓
read its documentScene handle
↓
query that scene separately
At that point web-layout rules are appropriate because the target is actual HTML-compatible content.
The best reference application is ecode.
It uses a very broad cross-section of eepp UI:
- linear layouts;
- relative layouts;
- flow layouts;
- splitters;
- tabs;
- menus;
- settings;
- status UI;
- dialogs;
- tables/trees/models;
- code editors;
- terminal integration;
- plugins;
- rich text;
- Markdown/HTML;
- notifications;
- complex commands;
- data binding;
- nested scenes.
Most ecode source lives inside the eepp repository:
src/tools/ecode/
Useful starting points include:
src/tools/ecode/applayout.xml.hpp
src/tools/ecode/uiwelcomescreen.cpp
src/tools/ecode/uirightpanel.cpp
src/tools/ecode/uibuildsettings.cpp
src/tools/ecode/plugins/pluginmanager.cpp
src/tools/ecode/plugins/git/gitplugin.cpp
src/tools/ecode/plugins/debugger/debuggerplugin.cpp
src/tools/ecode/plugins/aiassistant/chatui.cpp
Framework-level reusable components are also excellent references:
src/eepp/ui/tools/uisettingspanel.cpp
src/eepp/ui/tools/uiaudioplayer.cpp
src/eepp/ui/tools/uidocfindreplace.cpp
src/eepp/ui/tools/uimergeview.cpp
Simple examples remain useful when learning one concept in isolation:
src/examples/ui_application_hello_world/
src/examples/ui_data_handling/
src/examples/ui_data_collections/
src/examples/ui_richtext/
When sources disagree or an assumption is uncertain, use this priority:
1. Current eepp implementation
2. Current eepp tests
3. Current production eepp/ecode usage
4. Current eepp documentation
5. Android/web analogy
6. Generic prior knowledge
Android and browser knowledge are useful for intuition only.
They are not authoritative for eepp behavior.
Do not rewrite an existing screen into a different layout paradigm without a strong reason.
Before editing:
identify current parent layout
inspect nearby sibling patterns
find similar code in the same subsystem
preserve local XML/CSS naming style
preserve compact/full property naming style
For example, if nearby code uses:
lw="mp"
lh="wc"
lw8="1"
lg="center_vertical"an agent can use the same aliases.
For new explanatory examples and documentation, prefer full names first.
For non-trivial visual changes, an agent should not stop after editing code.
Preferred closed-loop workflow:
read layout rules
↓
find canonical production pattern
↓
edit XML/CSS/C++
↓
build/run
↓
inspect runtime tree
↓
inspect geometry/properties
↓
capture screenshot when useful
↓
interact with UI
↓
wait next frame
↓
verify final state
The Runtime UI Inspector & Automation Protocol exists specifically to make this workflow reliable and automatable.
For ordinary eepp application UI, think:
native widgets
+
native layouts
+
CSS styling
Do not think:
HTML page rendered as desktop UI
unless you are actually working in the HTML compatibility layer.
This single distinction prevents many layout mistakes.
<vbox> / <hbox> sequential layout
RelativeLayout sibling-relative placement
GridLayout repeated native grid
FlowLayout horizontal wrapping/flow
Splitter resizable panes
TabWidget tabs
TabWidgetSplitter split/tab workspaces
wrap_content intrinsic/content size
match_parent consume parent allocation
fixed dimension explicit size
layout-weight share remaining LinearLayout space
gravity content inside widget
layout-gravity widget against parent layout
CSS is normal and encouraged.
CSS does not imply browser layout.
Flexbox/Grid/block/inline/etc.
primarily belong to UIWebView/UIMarkdownView/HTML compatibility.
Use the Runtime UI Inspector & Automation Protocol.
Inspect actual state instead of guessing.