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@shawns-valve , it seems the anniversary update reintroduced this bug. I guess the revert was unintentional, since it might be tricky to synchronize a big PR like that. If it was intentional, feel free to close the PR, though we’d be curious to know the reason. |
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HUD message color variables are left uninitialized during the first few frames, causing a crash in the debug build of client.dll.
I replaced the duplicated initialization logic with a single line placed before the branching, since the variables are used regardless of the conditions anyway.
Fixes #1536