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Bixel Studio Logo

Bixel Studio

Bixel Studio

Bixel Studio is a native macOS 2D game-asset studio designed for pixel artists, game developers, and animators. Built from the ground up for Apple Silicon with a sleek Procreate-style dark interface, Bixel Studio pairs high-performance native Metal rendering with a powerful Rust engine and an integrated AI assistant.


✨ Features

  • 🎨 Pixel Art & Sprite Editor

    • Full cel and layer management with blend modes, opacity, and visibility controls.
    • Classic palette presets (DB32, PICO-8, Game Boy) plus custom color disc and hex pickers.
    • Fluid, responsive drawing tools (brush, eraser, line, shape, flood fill).
  • ⏱️ Animation Timeline

    • Multi-frame timeline with tags, looping modes, and variable frame durations.
    • Real-time playback and customizable onion skinning for smooth frame-by-frame animation.
  • 🗺️ Tilemap Designer

    • Grid-based tilemap editing with layer support, autotiling, and pattern stamping.
    • Native compatibility with Tiled map formats for easy game engine export.
  • 🤖 Integrated AI Assistant

    • Natural-language game asset generation and spritesheet creation.
    • Image-to-image workflows: predict next animation frames, remove backgrounds, and quantize palettes.
    • Powered by flexible AI providers (OpenRouter & ChatGPT Codex).
  • ⚡ Native Metal Performance

    • Hardware-accelerated canvas rendering with infinite canvas navigation, butter-smooth zoom, and zero latency.

🚀 How to Start

Prerequisites

Quick Start

Clone the repository and run the automated start script:

git clone https://github.com/ajithberlin/bixel-native.git
cd bixel-native
./scripts/start.sh

Or run the one-liner directly:

git clone https://github.com/ajithberlin/bixel-native.git && cd bixel-native && ./scripts/start.sh

Then press Cmd + R in Xcode to run the app.

Tip: To build and launch the app directly from your terminal, run:

./scripts/start.sh --run

📖 Documentation & Handbook

Explore the complete Bixel Studio Handbook for detailed guides on the interface, drawing tools, keyboard shortcuts, animation timeline, tilemap designer, and AI assistant skills.

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