The community has built several tools and other types of projects around The Engine Simulator. Here's a non-exhaustive list in no particular order.
An online tool for building engines without dealing with all the technicalities of programming.
A small utility that lets you change what engine The Engine Simulator loads without having to edit any files.
A fork of The Engine Simulator that exposes its internal via Lua bindings.
A mod for the mod loader that lets you record engine sounds from The Engine Simulator, and optionally export them to BeamNG.drive.
A fork with built-in engine switching functionality.
A GUI application for changing engines.
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