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Hydra Universal Achievement Manager (v2.0)

A lightweight C# CLI utility that enables seamless Steam achievement syncing with Hydra Launcher for cracked games using RUNE and Goldberg / GSE emulators.


What's New in v2.0

  • Universal RUNE Parser: Full support for both .ini styles ([Section] headers with UnlockTime and direct ACH_NAME=1 key-values).
  • Auto-Schema Generator for Goldberg: Download full achievement lists directly using Steam's public global API (No Web API key needed).
  • Auto-Sync on Startup: Automatically syncs past unlocked achievements upon launching the bridge.

How to Use

Option 1: Setup a Game (Goldberg / GSE)

  1. Run the application as Administrator.
  2. Select Option 1.
  3. Drag & drop the game directory (or enter the path).
  4. The schema (achievements.json) will be generated inside steam_settings automatically.

Option 2: Real-time Auto-Bridge (RUNE)

  1. Run the application as Administrator.
  2. Select Option 2 and keep it running in the background.
  3. Play any RUNE game; achievements will mirror to Hydra in real time.

Requirements

  • Windows 10/11 (x64)
  • Run as Administrator (required for file monitoring permissions)

Known Limitations & Best Practices

RUNE Emulator In-Memory Caching

  • Disk Write Delays: Some RUNE releases do not flush achievement data to achievements.ini in real time while the game is running. Unlocks may only write to disk upon reaching specific in-game checkpoints or quitting to the desktop.
  • Empty/Missing Writes: If a game's RUNE DLL fails to write to disk entirely, achievements cannot be detected via file monitoring.
  • Recommended Workaround: For 100% real-time tracking, manually replace the game's steam_api64.dll with the Goldberg Emulator DLL, then run Option 1 in this tool to generate the required steam_settings\achievements.json schema.

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A lightweight C# background utility to sync RUNE emulator achievements into Goldberg format for real-time Hydra Launcher tracking

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