Repository navigation
input: rebase absolute mouse motion after relative input - #2528
Merged
Merged
Conversation
Press5elect
pushed a commit
to Press5elect/PSFlycast
that referenced
this pull request
Oct 7, 2026
…ast's open pull requests, release candidates in the updater, no Screenshot control - Netplay: the checksum of a save state or of a CDI, GDI or CUE image is the file's, not its pointer's (flyinghead#2513). - sh4: the FPSCR cause field is cleared when the guest writes FPSCR (flyinghead#2531). - CHD: the track metadata's text fields are held to their buffers (flyinghead#2384). - Input: absolute mouse motion rebased after relative input (flyinghead#2528); axis detection for triggers that report as buttons (flyinghead#2213). - Checks of an ISO9660 directory record, RZIP chunk sizes, DNS answers, GGPO input packets and card events, and a Naomi LST's ranges (flyinghead#2414, flyinghead#2415, flyinghead#2416, flyinghead#2519, flyinghead#2520, flyinghead#2521). - The updater ranks v1.1.0-rc1 under v1.1.0, and a release's build is not offered candidates. - The quick menu's Screenshot row and control are gone: the console's Create button takes screenshots. - Built with PS5_Vulkan 5b5e4fc, the payload SDK fork at b5efad5 and libsmb2 7e4ff97. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Returning from relative mouse input to absolute input can replay movement that the guest already consumed. For example, an absolute position of (100, 100), followed by captured movement of (100, 40), leaves the previous absolute position unchanged. The next absolute sample at (200, 140) then adds another (100, 40) to the guest mouse deltas. SDL mouse capture uses this sequence; captured touch input also switches back to absolute coordinates on finger release.
Invalidate that port's absolute-motion baseline when receiving relative input. The first subsequent absolute sample establishes a fresh baseline, and later samples produce normal deltas. Pending relative motion, fractional remainders, wheel motion, other ports, and the absolute coordinates used by lightguns are preserved. The first absolute sample intentionally contributes no relative movement because its displacement from the old coordinate space is unknown.
Validation:
AicaArmTest.LogicOpsTest,SDLControllerMappingTest.split_axis, andSDLControllerMappingTest.reverse_axis) and a teardown mutex exception also reproduce with the unmodified mouse object. The local macOS test runner uses GTest's main instead of the Cocoa application entry point; those build-only adjustments are not included here.This fixes stale-baseline jumps, not permanent host/guest cursor alignment: Dreamcast mice report relative movement, and guest sensitivity or screen-edge clipping can independently change the guest position. Physical macOS capture/release testing remains unverified; desktop automation did not reliably deliver SDL input, so the before/after claim above is based on the production-code regression tests.