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OCCTMCP

Swift 6.1 License: LGPL v2.1+

MCP server that gives LLMs the ability to author, inspect, and iterate on 3D CAD models with OpenCASCADE via the OCCTSwift family.

Part of the OCCTSwift ecosystem — see the ecosystem map for how this package sits on top of the kernel, viewport, bridge, and AIS layers. SemVer-stable from v1.0.0.

The Swift implementation calls OCCT directly in-process — no subprocess, no JSONL marshalling — and exposes 50 typed MCP tools that cover authoring, scene reads, mutation, introspection, construction, analysis, I/O, mesh, drawing, selection / remap, and dimension overlays.

How It Works

LLM picks a typed tool (boolean_op, transform_body, render_preview, …)
  → OCCTMCP runs the OCCT operation directly via OCCTSwift / Tools / AIS / Mesh
  → Writes BREP/STEP/PNG + manifest.json + annotations.json
  → OCCTSwiftViewport (optional) auto-reloads the 3D model

For novel geometry the typed tools don't cover, the LLM falls back to execute_script: arbitrary Swift code with the full OCCTSwift API, compiled and run in-process.

Tools

50 tools, organized below. Call get_api_reference({ category: "mcp_tools" }) to dump every tool's JSON Schema in one shot — useful for LLM auto-discovery. Most flows can answer "what's the volume?", "make it red", "boolean-subtract these", "render a preview", "add a dimension between these two faces", "export to STEP", and "draw this" without ever touching execute_script.

Authoring

Tool Purpose
execute_script Write & execute arbitrary Swift CAD code (full OCCTSwift API)
get_script Read the most recent script's source
get_api_reference Browse OCCTSwift API by category

Scene reads

Tool Purpose
get_scene Read current scene manifest (bodies, colors, materials)
export_model List exported BREP / STEP / STL / OBJ file paths
compare_versions Diff current scene vs N runs ago (added / removed / appearance / file changed)

Scene mutation

Tool Purpose
remove_body Delete a body from the scene (manifest + BREP file)
clear_scene Wipe all bodies, optionally keep diff history
rename_body Change a body's id
set_appearance Update color / opacity / roughness / metallic / display name

Introspection

Tool Purpose
validate_geometry Per-body topology validation (isValid, error counts)
compute_metrics Volume, area, centroid, bounding box, principal axes
query_topology Find faces / edges / vertices matching criteria, return stable IDs
measure_distance Min distance + contacts between two bodies
recognize_features Pockets and holes via AAG heuristics
inspect_assembly Walk an XCAF assembly tree (STEP / IGES / XBF)

Construction

Tool Purpose
apply_feature Drill / fillet / chamfer / extrude / revolve / thread / boolean (FeatureSpec)
transform_body Translate / rotate / uniform-scale (records identity history for remap)
boolean_op Union / subtract / intersect / split (records per-input history for remap)
mirror_or_pattern Mirror / linear / circular pattern → N new bodies

Engineering analysis

Tool Purpose
check_thickness Wall-thickness analysis with thin-region flags
analyze_clearance Pairwise interference / minimum clearance
heal_shape Heal imported / non-watertight geometry; before/after stats

Selection & remap

Tool Purpose
select_topology Pick faces / edges / vertices, get a stable selectionId
remap_selection Carry selectionIds across mutations of the same body (history-based for transform / heal / boolean / apply_feature; centroid heuristic fallback otherwise)
find_correspondences Map selectionIds from a source body onto a target body that's a known transform of the source — mirror_or_pattern outputs are the typical case
select_by_feature Bulk pick by feature kind (e.g. all hole edges)
list_selections Inspect the in-memory selection registry
clear_selections Wipe the registry

Annotations & overlays

Tool Purpose
add_dimension Add a linear / angular / radial dimension; renders in render_preview
add_scene_primitive Add trihedron / workPlane / axis / pointCloud / boundingBox / diffMarker
auto_dimension Heuristic dimension drop for the principal extents
show_bounding_box Add a body's AABB as an overlay
diff_overlay Visualize the diff between two snapshots
remove_scene_annotation Remove a dimension or primitive by id
list_annotations Inspect the annotations sidecar

I/O

Tool Purpose
read_brep Load a .brep from disk into the scene
import_file Multi-format import (STEP / IGES / STL / OBJ); optional XCAF assembly
export_scene Export to STEP / IGES / BREP / STL / OBJ / glTF / GLB
set_assembly_metadata Modify XCAF document or per-component metadata

Mesh & visualisation

Tool Purpose
generate_mesh Tessellate to triangles + quality metrics
simplify_mesh QEM mesh decimation to .stl/.obj — wraps OCCTSwiftMesh's Mesh.simplified (vendored meshoptimizer)
render_preview One-shot PNG render with measurement labels and primitive overlays
generate_drawing Multi-view ISO 128-30 DXF technical drawing

Topology graph (low-level)

Tool Purpose
graph_validate Validate a BREP's topology graph (raw path)
graph_compact Drop unreferenced graph nodes; write rebuilt BREP
graph_dedup Deduplicate shared surface / curve geometry
graph_ml Export topology + UV/edge samples as ML-friendly JSON
feature_recognize Pockets + holes (raw BREP path; recognize_features is the scene-aware wrapper)

Implementations

This repo ships two implementations side-by-side:

  • Swift (Sources/, Package.swift) — the primary server. In-process against OCCTSwift / OCCTSwiftMesh / OCCTSwiftTools / OCCTSwiftAIS / DrawingComposer using the official Swift MCP SDK. 50 tools. macOS 15+ (the OCCT.xcframework arm64 platform).
  • Node / TypeScript (src/, dist/) — the original implementation. Shells out to the occtkit CLI for everything Swift-side. 36 tools (the pre-v0.4 surface; selection / remap / annotations are Swift-only). Useful if you can't run a macOS binary.

Both speak stdio MCP and read/write the same manifest format.

Prerequisites

  • macOS 15+ (for the Swift implementation)
  • Swift 6.1+ / Xcode 16+
  • For the Node implementation only: Node.js 18+, plus a sibling clone of OCCTSwiftScripts so occtkit is on $PATH (or make install it)

Setup

Swift implementation (recommended)

git clone https://github.com/gsdali/OCCTMCP.git
cd OCCTMCP
swift build -c release

In Claude Code's .mcp.json:

{
  "mcpServers": {
    "occtmcp": {
      "command": "/path/to/OCCTMCP/.build/release/occtmcp-server"
    }
  }
}

The Swift package is published on the Swift Package Index.

Node implementation

git clone https://github.com/gsdali/OCCTMCP.git
cd OCCTMCP
npm install
npm run build

In .mcp.json:

{
  "mcpServers": {
    "occtmcp": {
      "command": "node",
      "args": ["/path/to/OCCTMCP/dist/index.js"]
    }
  }
}

Example

The LLM can author CAD models by composing typed tools — most everyday flows never touch execute_script:

boolean_op(op: "subtract", aBodyId: "block", bBodyId: "hole", outputBodyId: "drilled")
  → "drilled" body added to the scene
select_topology(bodyId: "drilled", kind: "face", limit: 1)
  → returns selectionId "sel:drilled#face[12]"
add_dimension(kind: "linear", anchors: [...]) ; render_preview()

For novel geometry, drop into execute_script with the full OCCTSwift API:

import OCCTSwift
import ScriptHarness

let ctx = ScriptContext()
let C = ScriptContext.Colors.self

let box = Shape.box(width: 40, height: 30, depth: 20)!
let hole = Shape.cylinder(radius: 5, height: 30)!
    .translated(by: SIMD3(20, -1, 10))!
let result = box.subtracting(hole)!
let filleted = result.filleted(radius: 2.0)!

try ctx.add(filleted, id: "part", color: C.steel, name: "Bracket")
try ctx.emit(description: "Filleted bracket with mounting hole")

API Categories

The get_api_reference tool provides documentation for:

  • primitives — box, cylinder, sphere, cone, torus, wedge
  • sweeps — extrude, revolve, pipe sweep, loft, ruled
  • booleans — union, subtract, intersect, section
  • modifications — fillet, chamfer, shell, offset, draft, defeature
  • transforms — translate, rotate, scale, mirror
  • wires — rectangle, circle, polygon, spline, helix, offset
  • curves2d/3d — line, arc, ellipse, bspline, bezier, interpolate
  • surfaces — plane, cylinder, cone, sphere, extrusion, revolution, plate
  • analysis — volume, area, distance, bounds, validation
  • import_export — STL, STEP, IGES, BREP, OBJ, PLY
  • mcp_tools — every MCP tool's JSON Schema (handy for LLM auto-discovery)

Versioning

OCCTMCP follows Semantic Versioning. The Swift port reached v1.0.0 on 2026-05-09 — feature-complete against the original Node implementation, plus a layer of selection / remap / annotation tools that are Swift-only.

Releases are tagged on GitHub. The main branch is what SPI tracks.

License

LGPL-2.1-or-later — same as OCCTSwift.

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MCP server for OCCT CAD modeling via OCCTSwift

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