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Releases: john-rocky/EdgeLLM

EdgeLLM v1.0.0 πŸŽ‰

03 Jul 03:20

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EdgeLLM v1.0.0 - Production Ready! πŸš€

EdgeLLM

🎊 First Stable Release

EdgeLLM is now production-ready for iOS app development! Run Large Language Models on iOS devices with just one line of code.

✨ Features

  • πŸš€ One-line Integration: let response = try await EdgeLLM.chat("Hello\!")
  • πŸ€– Multiple Models: Qwen 0.6B, Gemma 2B, Phi-3.5 Mini
  • 🌊 Streaming Support: Real-time token generation
  • πŸ“± iOS Optimized: Metal GPU acceleration
  • πŸ”’ Privacy First: Everything runs on-device
  • πŸ“¦ Easy Install: Swift Package Manager ready
  • ⚑ Fast: 10-30 tokens/sec on modern iPhones

πŸ“² Installation

Swift Package Manager

dependencies: [
    .package(url: "https://github.com/john-rocky/EdgeLLM", from: "1.0.0")
]

Or in Xcode: File β†’ Add Package Dependencies β†’ Enter URL

πŸš€ Quick Start

import EdgeLLM

// That's it\!
let response = try await EdgeLLM.chat("What is SwiftUI?")
print(response)

πŸ“± Example App

Check out the complete SwiftUI example in Examples/SimpleChat/

πŸ™ Acknowledgments

EdgeLLM is built on top of the amazing MLC-LLM project.

πŸ“„ License

MIT License


Ready for production use! πŸŽ‰

If you build something cool with EdgeLLM, please share it!

EdgeLLM v0.4.0 - Working XCFramework

02 Jul 00:44

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πŸŽ‰ EdgeLLM v0.4.0 - Fully Working Release

This release includes a complete, working XCFramework that properly initializes MLC-LLM.

βœ… What's Fixed

  • CreateJSONFFIEngine error resolved - all MLC-LLM functions are now properly registered
  • Complete MLC-LLM runtime included with json_ffi_engine
  • iOS compilation errors in example apps fixed
  • Proper initialization of TVM function registry

πŸš€ Key Features

  • Complete MLC-LLM Runtime: All necessary C++ components included
  • Metal GPU Acceleration: Optimized for iOS devices
  • Objective-C++ Bridge: Seamless Swift integration
  • Binary Size: 17MB compressed XCFramework

πŸ“¦ Installation

dependencies: [
    .package(url: "https://github.com/john-rocky/EdgeLLM", from: "0.4.0")
]

πŸ”§ Technical Details

  • Built with MLCChat's proven libraries
  • Includes all static libraries: mlc_llm, tvm_runtime, model_iphone, sentencepiece, tokenizers
  • Supports iOS 14.0+ on ARM64 devices
  • Checksum: 3fc79c1d2c4a31f717dd943ec8b492183661c8e93c073c37c03dae1cefb89c66

πŸ“± Tested With

  • Qwen 0.5B
  • Gemma 2B
  • Phi-3.5 Mini

This is the first fully functional release that can run real LLM inference on iOS devices!

EdgeLLM v0.3.0 - MLCSwift Integration

01 Jul 22:39

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Changes in v0.3.0

New Features

  • MLCSwift Integration: MLCSwift sources are now integrated directly into EdgeLLM
  • Objective-C++ Bridge: XCFramework now includes JSONFFIEngine bridge for proper MLCSwift support
  • Standalone Package: EdgeLLM can now run real LLM inference without external dependencies

Technical Details

  • XCFramework size: 17MB (compressed)
  • Includes all necessary MLC-LLM runtime libraries
  • Supports iOS 14.0+ on ARM64 devices
  • Checksum: ccbf13400898c99eaddbb9b82eac0174747fc462a8f6a020a838d919f6d04514

Installation

dependencies: [
    .package(url: "https://github.com/john-rocky/EdgeLLM", from: "0.3.0")
]

What's Next

  • Test real model inference on iOS devices
  • Add simulator support
  • Improve documentation

EdgeLLM v0.2.0 - Real MLC-LLM Integration

01 Jul 12:05

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πŸš€ EdgeLLM v0.2.0 - Real On-Device LLM Inference

✨ New Features

  • Real MLC-LLM Integration: Complete 60MB XCFramework with all necessary libraries
  • One-Line API: EdgeLLM.chat("Hello\!") now runs actual Qwen3-0.6B on-device
  • Metal GPU Acceleration: Full iOS hardware acceleration support
  • Binary Distribution: Easy Swift Package Manager installation

πŸ“¦ What's Included

  • MLCRuntime.xcframework: Unified 60MB framework with:
    • libmlc_llm.a (8.8MB) - Core inference engine
    • libmodel_iphone.a (15MB) - iOS optimizations
    • libtvm_runtime.a (8.5MB) - TVM execution
    • Tokenizer libraries (26MB+)
  • 3 Pre-configured Models: Qwen3-0.6B, Gemma-2B, Phi-3.5-mini
  • Example iOS App: SimpleChat with real inference

🎯 Usage

import EdgeLLM

let response = try await EdgeLLM.chat("Hello, world\!")
print(response) // Real on-device LLM response\!

πŸ“± Requirements

  • iOS 14.0+
  • iPhone 12+ (Neural Engine recommended)
  • 4GB+ RAM for larger models

πŸ”§ Installation

Add to Package.swift:

.package(url: "https://github.com/john-rocky/EdgeLLM", from: "0.2.0")

Models download automatically on first use (~1-3GB)

EdgeLLM v0.1.1 - Complete Package

01 Jul 05:19

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Complete EdgeLLM package with MLCSwift and C++ runtime included.

Features:

  • Includes MLCRuntime.xcframework with all C++ dependencies
  • No external dependencies required
  • Works with Swift Package Manager

Installation:

.package(url: "https://github.com/john-rocky/EdgeLLM", from: "0.1.1")

Checksum: 47f4ea10f42d870a7de2650012874a038f3d6cbb3feeb8249e0e22054be04d89

EdgeLLM v0.1.0 - Initial Release

30 Jun 02:43

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EdgeLLM v0.1.0 - Initial Release

The first release of EdgeLLM - Simple LLM SDK for iOS

✨ Features

  • One-line LLM usage: EdgeLLM.chat("Hello!")
  • Supported Models: Llama 3.2 (3B), Gemma 2 (2B), Phi-3.5 Mini
  • Streaming responses with AsyncStream support
  • Automatic model management and caching
  • Metal GPU acceleration for optimal performance
  • Privacy-first: Everything runs on-device

πŸ“¦ Installation

Swift Package Manager

dependencies: [
    .package(url: "https://github.com/john-rocky/EdgeLLM.git", from: "0.1.0")
]

Binary Distribution

For pre-built XCFramework, download EdgeLLM-Bundle.zip below.

  • Size: 7.9MB
  • Checksum: bc9188ab45b36f6a071cce7e1c9196ccf84c2cdc2dfcd51c33518f10db4ed8e5

πŸš€ Quick Start

import EdgeLLM

// Simple one-liner
let response = try await EdgeLLM.chat("Hello, world!")

// With streaming
for try await token in EdgeLLM.stream("Tell me a story") {
    print(token, terminator: "")
}

πŸ“‹ Requirements

  • iOS 14.0+
  • Xcode 15.0+
  • ~2GB free space for models

πŸ“– Documentation

See the README for detailed documentation.