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PartitionManager only allows int32_t-valued IDs — necessary restriction? #67

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@alexandergunnarson

Hey! First of all, amazing work on Quake!

I was wondering whether the below restriction in the PartitionManager is necessary:

// check ids are below max id
if ((vector_ids > std::numeric_limits<int32_t>::max()).any().item<bool>()) {
    throw runtime_error("[PartitionManager] add: vector_ids must be less than INT_MAX.");
}

If I were to comment this out, would problems happen? It appears int64_t IDs are used everywhere. Maybe some implementation detail relies on them being limited to the int32_t space?

Also, I wonder what the effect of using negative IDs is. They are technically permitted (except for -1, which is a sentinel value) — technically the minimum value of int64_t is allowed, so it seems an arbitrary cutoff to have such a large negative space available while the positive space gets cut off at int32_t.

Thanks!

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