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additional fix for fake_to
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scripts/dmodels_spawning.dsc

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -26,7 +26,7 @@ dmodels_spawn_model:
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- define center <[location].with_pitch[0].below[0.72]>
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- define yaw_mod <[location].yaw.add[180].to_radians>
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- if <[fake_to].exists>:
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- fakespawn dmodel_part_stand <[location]> save:root d:infinite
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- fakespawn dmodel_part_stand <[location]> players:<[fake_to]> save:root d:infinite
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- define root <entry[root].faked_entity>
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- else:
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- spawn dmodel_part_stand <[location]> save:root

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