I made this small demo that demonstrates the problem. When I position KW_CreateButtonAndLabel to negative y position the scrollbox area has wrong dimensions (innercomposite in KW_Scrollbox is too large). It can be seen in the following GIFs.
This is the test source code, the commented part is where you can see the difference:
#include "SDL.h"
#include "KW_gui.h"
#include "KW_button.h"
#include "KW_scrollbox.h"
#include "KW_renderdriver_sdl2.h"
int main(int argc, char ** argv) {
SDL_Window * window;
SDL_Renderer * renderer;
KW_RenderDriver * driver;
KW_Surface * set;
KW_GUI * gui;
KW_Font * font;
KW_Rect geometry = {0, 0, 320, 240};
KW_Widget * frame, * button;
int i;
SDL_Event ev;
size_t len = 0;
/* initialize SDL */
SDL_Init(SDL_INIT_EVERYTHING);
SDL_CreateWindowAndRenderer(geometry.w, geometry.h, SDL_WINDOW_RESIZABLE, &window, &renderer);
SDL_SetRenderDrawColor(renderer, 100, 200, 100, 1);
driver = KW_CreateSDL2RenderDriver(renderer, window);
set = KW_LoadSurface(driver, "tileset.png");
/* initialize gui */
gui = KW_Init(driver, set);
font = KW_LoadFont(driver, "SourceSansPro-Semibold.ttf", 12);
KW_SetFont(gui, font);
geometry.x = (unsigned)(geometry.w * 0.0625f);
geometry.y = (unsigned)(geometry.h * .0625f);
geometry.w *= .875f;
geometry.h *= .875;
frame = KW_CreateScrollbox(gui, NULL, &geometry);
int pos_y = geometry.h;
geometry.x = 10; geometry.y = 0; geometry.h = 40; geometry.w = 230;
for (i = 0; i < 10; i++) {
geometry.y = pos_y;
KW_CreateButtonAndLabel(gui, frame, "Text label", &geometry);
pos_y -= geometry.h;
}
// for (i = 0; i < 10; i++) {
// KW_CreateButtonAndLabel(gui, frame, "Text label", &geometry);
// geometry.y += geometry.h;
// }
/* create another parent frame */
while (!SDL_QuitRequested()) {
while (SDL_PollEvent(&ev)) {
if (ev.type == SDL_WINDOWEVENT && ev.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
geometry.w = (unsigned)ev.window.data1;
geometry.h = (unsigned)ev.window.data2;
geometry.x = (unsigned)(geometry.w * 0.0625);
geometry.y = (unsigned)(geometry.h * .0625);
geometry.w *= .875f;
geometry.h *= .875;
KW_SetWidgetGeometry(frame, &geometry);
}
}
SDL_RenderClear(renderer);
KW_ProcessEvents(gui);
KW_Paint(gui);
SDL_RenderPresent(renderer);
SDL_Delay(1);
}
KW_ReleaseFont(driver, font);
KW_Quit(gui);
KW_ReleaseSurface(driver, set);
SDL_Quit();
return 0;
}
I made this small demo that demonstrates the problem. When I position
KW_CreateButtonAndLabelto negativeyposition the scrollbox area has wrong dimensions (innercompositeinKW_Scrollboxis too large). It can be seen in the following GIFs.But if I position items only in positive
yit's fine:This is the test source code, the commented part is where you can see the difference: