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@needle-mirror

Needle – Mirror of packages from the Unity Technologies Package Manager (UPM)

This repository group contains versions of packages available in UPM, without any changes. Not affiliated with Unity Technologies. Maintained by Needle.

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Unity Package Mirror

All Unity Package Manager packages on GitHub — mirrored, browsable, and searchable.
Maintained by Needle

Browse All Packages · needle.tools · Needle Engine


What is this?

The Needle Mirror organization contains 291+ Unity packages across all their versions — directly on GitHub. No downloads needed, no fiddling with the Package Manager.

This lets you:

Feature Example
⚖️ Compare versions side-by-side AR Foundation 4.0 vs 3.1
🥇 See release timelines and branching AR Foundation network graph
📇 Read developer changelogs — the real ones Cinemachine changelog
🗡️ Fork and customize packages with a rebase-friendly upgrade path XR Interaction Toolkit
📜 Browse release history at a glance AR Foundation releases
🔍 Search across all packages using GitHub's code search Search example

Why does this exist?

Unity's Package Manager is great at distributing packages — but it's not great at letting you see what changed between versions, compare code, or maintain customizations across updates.

We built this mirror because we kept running into the same problems:

  • No easy way to diff two versions of a package
  • Changelogs that range from "works of art" (Input System) to entirely empty
  • Customizing a package meant losing the ability to update it

Every package here is publicly available through UPM — we just make it accessible on GitHub so you can use the tools you already know.

How to fork and customize a package

  1. Fork the package repository you need
  2. Create a branch for your modifications
  3. When Unity releases a new version, the mirror updates automatically
  4. Rebase your branch onto the new version

This gives you full customization freedom while keeping a clean upgrade path.


Made by Needle

Needle

We're Needle — we build tools that bring 3D to the web.

Needle Engine

Needle Engine is our runtime for creating spatial web experiences. Build interactive 3D directly from Unity, Blender, or code — and deploy to the web instantly.

  • Works on desktops, phones, VR, AR, and Apple Vision Pro
  • Integrates with React, Vue, Svelte, or plain HTML
  • Built-in multiplayer, voice chat, and persistence
  • Automatic optimization and compression for tiny file sizes
  • Sub-second iteration with hot reload

Get started with Needle Engine

Needle Cloud

Needle Cloud lets you optimize, deploy, review, and share 3D content and web applications — directly from your editor or CI pipeline.


Website · Needle Engine · Needle Cloud · Discord · Twitter

Built with care by @marcel_wiessler and @hybridherbst

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  1. needle-mirror.github.io needle-mirror.github.io Public

    Readme and Website for Needle Mirror. Open an issue here for feature requests or issues

    CSS 53 6

Repositories

Showing 10 of 264 repositories
  • com.unity.package-validation-suite Public

    Unity Package Manager validation suite, used to evaluate a packages integrity before its considered for publishing. This is a Unity internal tool at the moment, no support will be provided for this package. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]

    needle-mirror/com.unity.package-validation-suite’s past year of commit activity
    C# 0 0 0 0 Updated Apr 30, 2026
  • com.unity.test-framework.performance Public

    Package that extends Unity Test Framework package. Adds performance testing capabilities and collects configuration metadata. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]

    needle-mirror/com.unity.test-framework.performance’s past year of commit activity
    C# 0 0 0 0 Updated Apr 28, 2026
  • com.unity.services.cloudcode Public

    [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Run your game logic in the cloud as serverless functions and interact with other backend services.This package allows you to call out to Cloud Code from within your project as a secure player.Cloud Code can be used to: -Change game logic for all players without re-distributing your g…

    needle-mirror/com.unity.services.cloudcode’s past year of commit activity
    JavaScript 0 0 1 0 Updated Apr 28, 2026
  • needle-mirror/com.unity.toonshader’s past year of commit activity
    C# 9 1 0 0 Updated Apr 28, 2026
  • com.unity.scriptablebuildpipeline Public

    The Scriptable Build Pipeline moves the asset bundle build pipeline to C#. Use the pre-defined build flows, or create your own using the divided up APIs. This system improves build time, fixes incremental build, and provides greater flexibility. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]

    needle-mirror/com.unity.scriptablebuildpipeline’s past year of commit activity
    C# 17 6 0 0 Updated Apr 27, 2026
  • com.unity.netcode Public

    Unitys Data Oriented Technology Stack (DOTS) multiplayer netcode layer - a high level netcode system built on entities. This package provides a foundation for creating networked multiplayer applications within DOTS. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]

    needle-mirror/com.unity.netcode’s past year of commit activity
    C# 22 7 0 0 Updated Apr 27, 2026
  • com.unity.addressables Public

    [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 The Addressable Asset System allows the developer to ask for an asset via its address. Once an asset (e.g. a prefab) is marked "addressable", it generates an address which can be called from anywhere. Wherever the asset resides (local or remote), the system will locate it and its dep…

    needle-mirror/com.unity.addressables’s past year of commit activity
    C# 97 76 1 0 Updated Apr 27, 2026
  • com.unity.netcode.gameobjects Public

    Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]

    needle-mirror/com.unity.netcode.gameobjects’s past year of commit activity
    C# 5 2 0 0 Updated Apr 27, 2026
  • com.unity.physics Public

    [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Unitys C# stateless physics library.Built on top of the Unity C# DOTS framework, Unity Physics is network-ready, completely customizable, and built for performance out of the box. Whether youre building the next mobile hit or a new networked multiplayer console experience, Unity Phys…

    needle-mirror/com.unity.physics’s past year of commit activity
    C# 50 11 0 0 Updated Apr 24, 2026
  • com.unity.entities.graphics Public

    The Entities Graphics package provides systems and components for drawing meshes using DOTS, including support for instanced mesh rendering and LOD. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]

    needle-mirror/com.unity.entities.graphics’s past year of commit activity
    C# 27 10 0 0 Updated Apr 24, 2026

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