Add T3 Geo and Walls, but for real.#21
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This commit contains my T3 Geo and Walls mod. As the name says it ats 3 T3 faction unique geos and walls. Originally, geos lose their strategic value in the lategame, since they make little energy vs AFUS stacks. This mod was made to fix it by introducing value outside of just raw energy. It later turned out fun vs raptors and scav, and became more of a PvE mod. That resulted me into adding T3 walls since T2 walls are like paper compared to the waves and annoyed me a lot. ## Implementation - new lua file geo+walls-t3.lua - added new checkbox in UI (T3 Geo + Walls) - The lua file is minified to 11k characters from original 20k ### Unit Summary - I am not sure if you all care about the details, but I would if it was my repo. **Armada:** - T3 wall with ver good but short range emp (its still mainly a wall) - T3 Geo main function is Intelligence. cloak + storage + lots of vision **Cortex:** - T3 Wall is just a tanky wall, which regenarates 1%HP every 4s. It can in fact survive a nuke and block enemies from entering your destroyed base. - T3 Geo is a Long Range Rocket Artillery. Not enough to be an LRPC, more a defense/pressure tool. **Legion:** - T3 wall makes tanky air drones with weak lasers(~120DPS total), protecting land and air from fire. - T3 Geo loses anitnuke(most people disable nukes and then Legion doesnt have a good Geo anymore) but has upgraded drones with railguns, and assist and repair drones applying buildpower to a large radius.
Enabledocking set to 0 from true (true doesnt work anymore)
adjusted enabledocking false to 0
I missed an error while testing. a specific drone from the T3 legion geo drone spawner had way to much dps. It shoot several railguns at once because of the fact how the unitcopy function merges table and a parameter from the original heatray wasnt overwritten because I forgot to overwrite it...
Raw tweakdefs removed tabs Added isGeo boolean
Added isT3GeoWalls to the new preset-showcase.utils file. Fixed style of GeoT3Walls lua.
goldjee
approved these changes
Jun 27, 2026
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Continuation of original message.
This contains my T3 Geo and Walls mod.
As the name says it adds 3 T3 faction unique geos and walls.
Originally, geos lose their strategic value in the lategame, since they make little energy vs AFUS stacks. This mod was made to fix it by introducing value outside of just raw energy.
It later turned out fun vs raptors and scav, and became more of a PvE mod. That resulted me into adding T3 walls since T2 walls are like paper compared to the waves and annoyed me a lot.
Implementation
Local Testing
Unit Summary
Armada:
Cortex:
Legion:
Notes: