feat: Imperial scale migration, editable dimension inputs, and wall U…#164
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ignitedvisions wants to merge 1 commit intopascalorg:mainfrom
Open
feat: Imperial scale migration, editable dimension inputs, and wall U…#164ignitedvisions wants to merge 1 commit intopascalorg:mainfrom
ignitedvisions wants to merge 1 commit intopascalorg:mainfrom
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Description
Migrates the Pascal 3D editor from a standard Metric scale to native Imperial (Feet) architectural units, optimizing the UI panels and drawing tools for precise room layout generation.
Core Features & UI Fixes:
ftand calculate boundaries correctly under thex3.28factor.site-edge-labelsnow correctly renders "ft" across the 3D grid bounds.End ZandEnd Xcoordinates while strictly preserving the wall's pivot angle.1.0ftof an existing wall's endpoints, it magnetically snaps to those exact coordinates to create airtight room corners.length,height,leftWidth,rightWidth) back into theRoofNodestrict schema definitions to ensure proper Next.js compilation.setLookAtvector out to[65,65,65]to correctly frame the new imperial unit scaling.Type of change