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Overcomplicated Pong

Pong written entirely in Java with no external dependencies as a challenge for myself. It's not optimized at all and could be easily improved, but worked well as a challenge for myself.

Features:

  • A modular object system which makes it easy to create/remove objects.
  • Computer operated paddles which perform smart actions for how little code is involved.
  • 9 different playable paddle combinations.
  • Framerate independent movement, ensuring you move the same distance no matter your frame rate.
  • Proper scaling to any resolution within the Game stage.

Release

A playable Jar is available under the Releases tab of this GitHub repository.

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Pong written entirely from scratch with no external dependencies in Java.

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  • Java 100.0%