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  • Reutlingen University
  • Reutlingen
  • 09:26 (UTC +02:00)

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rubberducky-quack/README.md

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I'm

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Computer Science Student | Mathematics Tutor @ Reutlingen University

Profile Views

[ About Me ]

I am a Computer Science student with a strong focus on Machine Learning, Computer Vision, and Data Analysis. My background as a Mathematics tutor helps me tackle complex algorithmic challenges with an analytical mindset.

Currently, I am looking for opportunities to apply my knowledge in real-world data science and software engineering projects.


[ Highlighted Projects ]

Bird Drone: YOLO image classification and object distance estimation


SoSe 26 | INF Faculty HSRT

Repo

Custom YOLO model for bird/ drone distinction, using two cameras for depth/distance estimation via disparity.

C++, Python, Physics Simulation

AI Roundtable: Multi-Modell Idea evaluation


WS 25/26 | Personal Project

Repo

An experimental multi-modell environment where different AI models interact and discuss specific topics. Explores prompt engineering and agent-to-agent communication.

Python, API Integration, Prompt Engineering, LLMs

MyNeuralNetwork: Custom Deep Learning Framework/ Vector Embedding


WS 25/26 | Personal Project

Repo

A scratch-built neural network implementation designed to understand the underlying mathematics of deep learning, including forward propagation, backpropagation, and gradient descent. Implemented vector embeddings (Embedding Models) for experimental data vis. and exploration.

Python, NumPy, Machine Learning, Linear Algebra

Pokémon Data Science: Statistical Type Analysis


WS 25/26 | INF Faculty HSRT

Repo

Statistical analysis and visualization of Pokémon data to uncover design patterns and combat mechanics. Includes data cleaning, distribution analysis, and ggplot2 visualisations.

R, Tidyverse, Data Visualization, Data Cleaning

Towerdefense CS 3: Strategic Pathfinding Game


WS 25/26 | INF Faculty HSRT

Repo

A strategic tower defense game featuring dynamic pathfinding, resource management, and multiple enemy types. Developed with a focus on object-oriented architecture and efficient memory management.

Java, C++, Object-Oriented Programming

Pai-Sho: Digital Board Game Implementation


SoSe 25 | INF Faculty HSRT

Repo

A complete digital adaptation of the Pai-Sho board game. Features rule validation, turn-based state management, and an interactive graphical user interface.

Java, GUI Framework, State Management

[ Tech Stack ]

Java Python C R React MySQL Docker

[ Activity & Stats ]

Snake animation


[ Let's Connect ]

GitHub


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Pinned Loading

  1. AI-Roundtable AI-Roundtable Public

    Jupyter Notebook

  2. bird_drone bird_drone Public

    Machine Learning for fun and some homework problems from 'data mining' class.

    Jupyter Notebook

  3. MyNeuralNetwork MyNeuralNetwork Public

    First try on writing a neural network from scratch in python.

    Python

  4. Pai-Sho Pai-Sho Public

    Java

  5. pokemon_analyse pokemon_analyse Public

    R

  6. Towerdefense_CS_3 Towerdefense_CS_3 Public

    Python