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spring-physics

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An unpolished proof-of-concept attempt of implementing the realistic motion, physics, and animation of casting a fishing rod and reeling in a fishing line in Unity 3D using Verlet Physics, Unity's Line, and other built-in physics elements.

  • Updated Jun 3, 2025
  • C#

Toast notifications with real spring physics & Dynamic Island morphing — a zero-dependency alternative to Sonner. Pure vanilla JS, ~20KB, no React/framework needed. Damped spring engine, SVG gooey effects, 6 toast types. 弹簧物理 Toast 通知,零依赖,Sonner 的原生 JS 平替。

  • Updated Feb 17, 2026
  • JavaScript

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