Fix PinOne swallowing connect failures (zombie updater thread)#56
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ConnectToController logged+returned on connect/create-server failure and the catch swallowed without rethrow; PinOne.cs throws on all three. The base updater thread is written to quit when ConnectToController throws -- so with the swallow a failed connect is treated as success and the thread spins against an unconnected port instead of quitting cleanly. Throw on failure and rethrow in the catch to match PinOne.cs.
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Hello. Thanks for the PR! Converting this to draft as per the contributing rules. (I was behind in getting them added as was just done in Visual Pinball). It's going to take time to review these. libdof is currently is use by several users with a variety of devices, and we have yet to receive issues about this. Also this definitely needs thorough testing with the actual hardware. |
jsm174
marked this pull request as draft
July 5, 2026 18:08
jsm174
marked this pull request as ready for review
July 6, 2026 21:32
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Fix
ConnectToControllerlogged a warning andreturned on connect/create-server failure, and thecatchswallowed without rethrow.PinOne.csthrows on all three paths. Throw on failure and rethrow in the catch to match.Why it matters
The base updater thread (
OutputControllerCompleteBase) is written to quit cleanly whenConnectToControllerthrows. Because the port swallowed the failure, a failed connect was treated as success — the thread logged "connected" and then spun against an unconnected port (write-fail → catch → disconnect / sleep / reconnect, forever) instead of quitting. Part of the PinOne-on-Linux shutdown-robustness family alongside theSO_RCVTIMEOteardown fix in #53, and the "updater thread did not quit / solenoid stuck on exit" symptoms discussed in #31.Found by diffing against the DirectOutput C# source.