Is there an existing issue for this?
Have you checked the documentation to resolve your problem?
Current Behavior
When the player in VR gets close to the Crest URP water while using MSAA the water disappears. There is no underwater either.
Is there a way to make it work with MSAA? as SMAA gives more jaggies.
Expected Behavior
No response
Steps To Reproduce
No response
Unity Version
Unity 6
Crest Version
URP
Render Pipeline
Universal
Editor or Standalone
Editor (Play Mode)
Environment
- OS:
- GPU:
- Graphics API:
- Target Platform:
Anything else?
No response
Is there an existing issue for this?
Have you checked the documentation to resolve your problem?
Current Behavior
When the player in VR gets close to the Crest URP water while using MSAA the water disappears. There is no underwater either.
Is there a way to make it work with MSAA? as SMAA gives more jaggies.
Expected Behavior
No response
Steps To Reproduce
No response
Unity Version
Unity 6
Crest Version
URP
Render Pipeline
Universal
Editor or Standalone
Editor (Play Mode)
Environment
Anything else?
No response