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Crest URP does not work with MSAA #1175

Description

@3dvisuals

Is there an existing issue for this?

  • I have searched the existing issues.

Have you checked the documentation to resolve your problem?

  • I have read the linked documentation and could not resolve my issue.

Current Behavior

When the player in VR gets close to the Crest URP water while using MSAA the water disappears. There is no underwater either.

Is there a way to make it work with MSAA? as SMAA gives more jaggies.

Expected Behavior

No response

Steps To Reproduce

No response

Unity Version

Unity 6

Crest Version

URP

Render Pipeline

Universal

Editor or Standalone

Editor (Play Mode)

Environment

- OS:
- GPU:
- Graphics API:
- Target Platform:

Anything else?

No response

Activity

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