I'm a former Masters Computer Science student at Politecnico di Milano, now Computer Graphics Software Engineer at Pace Aerospace &IT. Here is a list of the projects I contributed to:
My thesis revolves around the design and implementation of an Immersive Virtual Reality Simulator for Lung Ultrasound Training, meant for medicine students.
https://github.com/LorenzoAicardi/VRLungUltrasoundSimulation
The Computer Graphics Project consists in a simple videogame developed using the graphics API Vulkan.
https://github.com/LorenzoAicardi/CG-Project
From The Dead is a roguelite shooter developed for the Videogame Design and Programming 2023/2024 course.
https://polimi-game-collective.itch.io/from-the-dead
The project involves finding the real 3D coordinates of a tennis ball from a single view video.
https://github.com/LorenzoAicardi/TennisBounceDetector
A digital version of the board game Eryantis developed for the Software Engineering 2021/2022 course.
https://github.com/FedericoArcelaschi-Polimi/ingsw2022-AM01
The Algortihms and Principles of Informatics project developed during the 2021 academic year.
https://github.com/LorenzoAicardi/apiproject2021
This is a Telegram bot developed for playing a (simple) version of Dungeons & Dragons (please note that the project uses a deprecated version of the Telegram Bot API).