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feat(memory): 长期世界记忆与可核验 Agent 工作流 - #19
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This was referenced Nov 6, 2026
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机器人现在能在关闭自主行为时被动记住已加载的门户、遗迹/结构候选、设施、矿点和岩浆,并在 Agent 规划前检索。执行后通过程序观察区分通过、失败和未知;模型说完成,不再足以把整个目标写成成功经验。
Closes #18
Fixes #16
Fixes #17
Refs #14, #15, #4
实现
minecraft_memories。unverified。设计与范围:docs/long-term-memory.md。验证方法和限制:docs/long-term-memory-validation.md。
验证
npm test:406/406(原基线341);npm run check、git diff --check通过。使用与边界
先设置稳定的
MC_MEMORY_WORLD,世界重置后轮换。未设置时新自动事实禁用,旧功能沿旧路径;设置后新作用域不隐式导入旧记录。MC_MEMORY_OBSERVE=off/bot memory off只暂停观察,仍可查询。不自动跨维度赶路,不把候选认作权威结构/安全路线;自动写盘最多有5秒待写窗口。较大或未加载区域的验收保持unknown。未新增依赖;生产源码、配置和自主开关均未部署本PR或改动。