Skip to content

Conversation

@wgetJane
Copy link
Contributor

Description

fixes ValveSoftware/Source-1-Games/issues/5326

i think that this can reasonably be considered a bug because the shortstop's alt-fire is the only action in the game that can't interrupt a reload, so i highly doubt that this was intentional at all especially since autoreload is enabled by default

this change allows the secondary fire to cancel a reload in the exact same way the primary fire cancels a reload

(i have also tested this change under high latency conditions)

@wgetJane
Copy link
Contributor Author

guess i'm blind, looks like there's already an existing pr that i missed: #1420

i'll check that other pr later since there's a bunch of issues i encountered while trying to make this, so that pr would be superior if those issues don't exist since its solution is a lot simpler

@wgetJane wgetJane marked this pull request as draft December 21, 2025 10:14
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

[TF2] [Feature Request] Allow the Shortstop's Alt-Fire to function while reloading

1 participant